Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Beta Test the next Hexographer update
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="InkwellIdeas" data-source="post: 5390485" data-attributes="member: 26988"><p>Version 1.55 is ready for beta testing!</p><p></p><p>The major new features are:</p><ul> <li data-xf-list-type="ul">A child map feature (aka sub-maps.) This allows you to select an area of your map (or even the entire map) and "drill down." A new map is created with the hexes prepopulated with terrain based on the parent map. You can make the sub maps 4 hexes across for each hex in the original/parent map, 5:1, 6:1, 10:1, 12:1, 20:1, 25:1 or 30:1.</li> <li data-xf-list-type="ul">You can right click any area with a feature and add "feature decorations" that let you put a star, triangle or some text at any clock position around the edges of the hex. This is useful for noting if a star system has a naval base, starship repair facilities, etc; the friedliness/lawfulness of a town or city; the attack/defense/hit points of a military unit; etc.</li> <li data-xf-list-type="ul">Finally, there is a new tool set called "shapes" to draw polygons and circles/ovals and new map items for a different style of mountain ranges, forests, etc that better match the 1st edition World Of Greyhawk poster map style.</li> </ul><p></p><p>There are still some odds and ends I want to fix before this goes out as an full release, but I thought some of you may want to try it.</p><p></p><p>Here are more details including the link to the beta version:</p><p><a href="http://inkwellideas.com/hexographer_forum/index.php?topic=229.0" target="_blank">Hexographer 1.55 Beta Details</a></p></blockquote><p></p>
[QUOTE="InkwellIdeas, post: 5390485, member: 26988"] Version 1.55 is ready for beta testing! The major new features are: [list] [*]A child map feature (aka sub-maps.) This allows you to select an area of your map (or even the entire map) and "drill down." A new map is created with the hexes prepopulated with terrain based on the parent map. You can make the sub maps 4 hexes across for each hex in the original/parent map, 5:1, 6:1, 10:1, 12:1, 20:1, 25:1 or 30:1. [*]You can right click any area with a feature and add "feature decorations" that let you put a star, triangle or some text at any clock position around the edges of the hex. This is useful for noting if a star system has a naval base, starship repair facilities, etc; the friedliness/lawfulness of a town or city; the attack/defense/hit points of a military unit; etc. [*]Finally, there is a new tool set called "shapes" to draw polygons and circles/ovals and new map items for a different style of mountain ranges, forests, etc that better match the 1st edition World Of Greyhawk poster map style. [/list] There are still some odds and ends I want to fix before this goes out as an full release, but I thought some of you may want to try it. Here are more details including the link to the beta version: [url=http://inkwellideas.com/hexographer_forum/index.php?topic=229.0]Hexographer 1.55 Beta Details[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Beta Test the next Hexographer update
Top