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Betrayal!!
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<blockquote data-quote="Swedish Chef" data-source="post: 1926061" data-attributes="member: 27141"><p>I pulled a really nasty betrayal on some friends and strangers duing a convention, once. The module was basically an escape from a Drow city during a House War. 3 of the characters at the table were slaves, 2 dwarves and a gnome. The other three were the House Matron, the House Wizard and the House Elite Bodyguard (or something like that).</p><p></p><p>I was playing the Wizard, who was a former Human slave who had fallen in love with the House Matron. Part of the reason of the coup was the illicit relationship between the 2 of them.</p><p></p><p>Throughout the game, I played the Wizard as a snobby, stuck up elitist who lorded it over the 3 slaves. The final room, we grab the McGuffin and set off an alarm, and drow warriors start pouring in like they were ants that had their hill knocked over. The 2 dwarves announce that they stand back to back to defend themselves, and the gnome squeezes in to make it a three way. They figure "What the hell, we're dead, may as well go down fighting!"</p><p></p><p>What they didn't realize was that the McGuffin gave me, the wizard, super duper powers, including Teleport Without Error. The looks on their faces as I turn to the DM and say "I grab the House Matron and teleport out!" was absolutely priceless! I even left the House Elite Bodyguard behind, as I didn't trust him (his character was played by a friend of mine, the 3 slave characters were played by 3 people who sat down at the table for the convention).</p><p></p><p> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>I actually won the tournament based on my score from that module, as I was the only player out of 8 tables that actually played the wizard towards his alignment (NE). Apparently at ever other table, whoever played the wizard rescued everyone, including the slaves. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Swedish Chef, post: 1926061, member: 27141"] I pulled a really nasty betrayal on some friends and strangers duing a convention, once. The module was basically an escape from a Drow city during a House War. 3 of the characters at the table were slaves, 2 dwarves and a gnome. The other three were the House Matron, the House Wizard and the House Elite Bodyguard (or something like that). I was playing the Wizard, who was a former Human slave who had fallen in love with the House Matron. Part of the reason of the coup was the illicit relationship between the 2 of them. Throughout the game, I played the Wizard as a snobby, stuck up elitist who lorded it over the 3 slaves. The final room, we grab the McGuffin and set off an alarm, and drow warriors start pouring in like they were ants that had their hill knocked over. The 2 dwarves announce that they stand back to back to defend themselves, and the gnome squeezes in to make it a three way. They figure "What the hell, we're dead, may as well go down fighting!" What they didn't realize was that the McGuffin gave me, the wizard, super duper powers, including Teleport Without Error. The looks on their faces as I turn to the DM and say "I grab the House Matron and teleport out!" was absolutely priceless! I even left the House Elite Bodyguard behind, as I didn't trust him (his character was played by a friend of mine, the 3 slave characters were played by 3 people who sat down at the table for the convention). :D I actually won the tournament based on my score from that module, as I was the only player out of 8 tables that actually played the wizard towards his alignment (NE). Apparently at ever other table, whoever played the wizard rescued everyone, including the slaves. :p [/QUOTE]
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