Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Betrayed party for Hextor... retrievable?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sollir Furryfoot" data-source="post: 3961647" data-attributes="member: 748"><p>Edit-I re-read your post again, originally I wrote this thinking your character had more involvement with being aligned with the Hextor villain-on my 2nd readthrough it seems like its more your DM's fault, I'm gonna leave this up though, incase some part of it is of any use.</p><p></p><p>Pardon, it seems like I took your post initially the wrong way (I thought it could've been a troll of sorts) which is why I didn't respond. Seeing your art allowed me to get past this bias, making me realize that you care for your character and her story. From reading your story I get that you highly value character roleplaying and immersion, but there's something about D&D that can make it difficult for the style of play that you want. While your character's goals and emotions are important to roleplaying, D&D is very much a team-oriented game and I know with my group of players, a betrayal of the group without prompting from the DM or storyline can be fairly jarring, disrupting the fun for everyone. I guess it depends on how interested your group is in roleplaying, but subverting the party from within seems to me to go against the spirit of the game-you would be better off either roleplaying this particular character in a solo campaign or moving her to NPC status and playing a different character at this point (Unless you can find a reason to redeem her back from the Hextor), at least if you want to contribute to your group's success instead of hindering it. </p><p></p><p>It seems like you have a lot invested in her though so the above is not that useful for you. I would talk to your DM outside to see if there's a workaround to the problem and maybe even the other players (letting them know your character is betraying them but keeping this Metaknowledge, if they're mature enough), possibly (and this is assuming your character trusts the other ones) just telling them that if they go against him more you will work against them (stabbing them in the front is better than in the back), but if you can't get it resolved in a few D&D sessions I have a hard time seeing it working out well in the end.</p></blockquote><p></p>
[QUOTE="Sollir Furryfoot, post: 3961647, member: 748"] Edit-I re-read your post again, originally I wrote this thinking your character had more involvement with being aligned with the Hextor villain-on my 2nd readthrough it seems like its more your DM's fault, I'm gonna leave this up though, incase some part of it is of any use. Pardon, it seems like I took your post initially the wrong way (I thought it could've been a troll of sorts) which is why I didn't respond. Seeing your art allowed me to get past this bias, making me realize that you care for your character and her story. From reading your story I get that you highly value character roleplaying and immersion, but there's something about D&D that can make it difficult for the style of play that you want. While your character's goals and emotions are important to roleplaying, D&D is very much a team-oriented game and I know with my group of players, a betrayal of the group without prompting from the DM or storyline can be fairly jarring, disrupting the fun for everyone. I guess it depends on how interested your group is in roleplaying, but subverting the party from within seems to me to go against the spirit of the game-you would be better off either roleplaying this particular character in a solo campaign or moving her to NPC status and playing a different character at this point (Unless you can find a reason to redeem her back from the Hextor), at least if you want to contribute to your group's success instead of hindering it. It seems like you have a lot invested in her though so the above is not that useful for you. I would talk to your DM outside to see if there's a workaround to the problem and maybe even the other players (letting them know your character is betraying them but keeping this Metaknowledge, if they're mature enough), possibly (and this is assuming your character trusts the other ones) just telling them that if they go against him more you will work against them (stabbing them in the front is better than in the back), but if you can't get it resolved in a few D&D sessions I have a hard time seeing it working out well in the end. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Betrayed party for Hextor... retrievable?
Top