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*Dungeons & Dragons
Better Beastmaster Beats Built-in Buffonery
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<blockquote data-quote="Redthistle" data-source="post: 6663992" data-attributes="member: 6778305"><p>Quote:</p><p>"Generally, I tried to make it more autonomous, rather than mooching off the ranger's action economy it uses its own [why they tried to fuse ranger and companion into effectively one creature makes no sense at all (1), a 1st-level ritual that BARBARIANS can cast gives you better than that.(2)]"</p><p></p><p>(1) I think the developer's intent was a simple one: fairness to the other players. By fusing the ranger and companion into one creature mostly using only the ranger's set of actions, the player of that PC does not get twice the action "spotlight" that other players do. WotC was holding back on the Beastmaster to keep it from being relatively over-powered.</p><p></p><p>Unfortunately, the RAW makes for a weak option, robbing the player of some of what makes the idea of a ranger with an animal companion attractive in the first place. I've never heard any players in other adventures I've played in or DM'd where a ranger and its companions did act independently complain about it.</p><p></p><p>I like what you've done here. </p><p></p><p>(2) I have to quibble about this, as I do not see any rituals for a barbarian at 1st level. Where'd you find that?</p><p></p><p>--------------------------------------------------------</p><p></p><p>As the developers are working on re-skinning the ranger because of all the widely expressed dis-satisfaction, mostly with the Beastmaster archetype, I'm looking forward to seeing how their v2 will stack up against your offering here. I'm certainly partial to using yours at least until then.</p></blockquote><p></p>
[QUOTE="Redthistle, post: 6663992, member: 6778305"] Quote: "Generally, I tried to make it more autonomous, rather than mooching off the ranger's action economy it uses its own [why they tried to fuse ranger and companion into effectively one creature makes no sense at all (1), a 1st-level ritual that BARBARIANS can cast gives you better than that.(2)]" (1) I think the developer's intent was a simple one: fairness to the other players. By fusing the ranger and companion into one creature mostly using only the ranger's set of actions, the player of that PC does not get twice the action "spotlight" that other players do. WotC was holding back on the Beastmaster to keep it from being relatively over-powered. Unfortunately, the RAW makes for a weak option, robbing the player of some of what makes the idea of a ranger with an animal companion attractive in the first place. I've never heard any players in other adventures I've played in or DM'd where a ranger and its companions did act independently complain about it. I like what you've done here. (2) I have to quibble about this, as I do not see any rituals for a barbarian at 1st level. Where'd you find that? -------------------------------------------------------- As the developers are working on re-skinning the ranger because of all the widely expressed dis-satisfaction, mostly with the Beastmaster archetype, I'm looking forward to seeing how their v2 will stack up against your offering here. I'm certainly partial to using yours at least until then. [/QUOTE]
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Better Beastmaster Beats Built-in Buffonery
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