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better gaming through chemistry
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<blockquote data-quote="Barak" data-source="post: 2697681" data-attributes="member: 3028"><p>Here's a few things I'd like to see in that book, with examples!</p><p></p><p>-If the DM allows something out of the ordinary for you, don't whine about your choice afterwards.</p><p></p><p>I had a player who wanted to play a Watcher. Really badly. That's some dumb half-gargoyle-half-dwarf race from some book. I looked it over. It was alright. I warned the player "Fine. But you -do- realize that it's a +2 ECL race, right? Your Hit points are gonna suck bad." Player said yes. Two game sessions later, he's whining that his character has too few hit points, and should get 4d8 more Hit points, because gargoyles have Hit Dice. Ugh. Next time you ask me for something weird, you're getting a no, buddy.</p><p></p><p>-If the game is ongoing, and requires something specific to get your new character in, take that into consideration.</p><p></p><p>I'm running the WLD. In that setting, the characters don't get out. They don't visit towns. When a character dies, the player's new character will have to go/be on the dungeon on his own. So if you make your character, and I rack my brains to get your character where the party is, don't tell me "oh no, my character would -never- go there." 'Cause, well that won't work.</p></blockquote><p></p>
[QUOTE="Barak, post: 2697681, member: 3028"] Here's a few things I'd like to see in that book, with examples! -If the DM allows something out of the ordinary for you, don't whine about your choice afterwards. I had a player who wanted to play a Watcher. Really badly. That's some dumb half-gargoyle-half-dwarf race from some book. I looked it over. It was alright. I warned the player "Fine. But you -do- realize that it's a +2 ECL race, right? Your Hit points are gonna suck bad." Player said yes. Two game sessions later, he's whining that his character has too few hit points, and should get 4d8 more Hit points, because gargoyles have Hit Dice. Ugh. Next time you ask me for something weird, you're getting a no, buddy. -If the game is ongoing, and requires something specific to get your new character in, take that into consideration. I'm running the WLD. In that setting, the characters don't get out. They don't visit towns. When a character dies, the player's new character will have to go/be on the dungeon on his own. So if you make your character, and I rack my brains to get your character where the party is, don't tell me "oh no, my character would -never- go there." 'Cause, well that won't work. [/QUOTE]
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