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<blockquote data-quote="Eyes of Nine" data-source="post: 8005055" data-attributes="member: 99786"><p>You know, if the big hanging point is the +2Str and +1Con, you can do what I do.</p><p></p><p>Simply say PCs are incredibly special members of their race (that's part of why they are adventurers) and not necessarily representative of the race as a whole. [I'll mention, but choose not to discuss the concept of races being pigeonholed due to their ability scores and why it's problematic.] </p><p></p><p>As such, they can have +2 in any one ability, and +1 in any other ability. </p><p></p><p>+2STR +1CON Gnome? Bring it on (I had a player playing this combo as a Barbarian in my campaign).</p><p>+2CHA +1INT Half-Orc? Yes please.</p><p>+2WIS +1CHA Goblin? Oh my goodness - how awesome!</p><p>etc etc.</p><p>So you can get Gnome Barbarians, Half-Orc Wizards, Firbolg Rogues, and Goblin Paladins - who do not HAVE to choose sub-optimal mechanical play for the sake of character concept.</p><p></p><p>And vumans are banned.</p></blockquote><p></p>
[QUOTE="Eyes of Nine, post: 8005055, member: 99786"] You know, if the big hanging point is the +2Str and +1Con, you can do what I do. Simply say PCs are incredibly special members of their race (that's part of why they are adventurers) and not necessarily representative of the race as a whole. [I'll mention, but choose not to discuss the concept of races being pigeonholed due to their ability scores and why it's problematic.] As such, they can have +2 in any one ability, and +1 in any other ability. +2STR +1CON Gnome? Bring it on (I had a player playing this combo as a Barbarian in my campaign). +2CHA +1INT Half-Orc? Yes please. +2WIS +1CHA Goblin? Oh my goodness - how awesome! etc etc. So you can get Gnome Barbarians, Half-Orc Wizards, Firbolg Rogues, and Goblin Paladins - who do not HAVE to choose sub-optimal mechanical play for the sake of character concept. And vumans are banned. [/QUOTE]
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