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Beyond Monks - The Art of the Fight
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<blockquote data-quote="Voadam" data-source="post: 136423" data-attributes="member: 2209"><p>My biggest complaint about 3e paladins is that they all have the same abilities so two paladins of the same level will have no class differences not dictated by their ability stats. I much prefer the D&D supplement Diablo's paladins who have choices of different levels of powers but all are in theme. (Careful though, it is not OGC) Making alternative swapping options for their powers is a great idea.</p><p></p><p>I was actually disappointed that core paladins were not a generic holy warrior class that could be put on different alignments or ethoses. The niche function role with powers but no choices at each level seems more appropriate to a prestige class than to a core class. Making them customizable will be a great addition to the class.</p></blockquote><p></p>
[QUOTE="Voadam, post: 136423, member: 2209"] My biggest complaint about 3e paladins is that they all have the same abilities so two paladins of the same level will have no class differences not dictated by their ability stats. I much prefer the D&D supplement Diablo's paladins who have choices of different levels of powers but all are in theme. (Careful though, it is not OGC) Making alternative swapping options for their powers is a great idea. I was actually disappointed that core paladins were not a generic holy warrior class that could be put on different alignments or ethoses. The niche function role with powers but no choices at each level seems more appropriate to a prestige class than to a core class. Making them customizable will be a great addition to the class. [/QUOTE]
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