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Beyond Old and New School - "The Secret That Was Lost"
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<blockquote data-quote="ExploderWizard" data-source="post: 6227909" data-attributes="member: 66434"><p>For myself it is merely a matter of what I find fun. Interacting with the setting directly brings more enjoyment. Rattling off mechanical solution X gets tiresome quickly. My character doesn't really exist and so cannot appreciate being "tested". I OTOH, do exist and find myself having more fun dealing directly with the fictional environment. </p><p></p><p>Formulaic mechanical resolution is just a tabletop stand-in for programmed code. The secret that was lost, the 'lightning in a bottle' of the original game cannot be reproduced with code. It is an organic thing that lives at the gaming table existing only as long as the participants sustain it. Such a thing cannot be contained in a codified procedure.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 6227909, member: 66434"] For myself it is merely a matter of what I find fun. Interacting with the setting directly brings more enjoyment. Rattling off mechanical solution X gets tiresome quickly. My character doesn't really exist and so cannot appreciate being "tested". I OTOH, do exist and find myself having more fun dealing directly with the fictional environment. Formulaic mechanical resolution is just a tabletop stand-in for programmed code. The secret that was lost, the 'lightning in a bottle' of the original game cannot be reproduced with code. It is an organic thing that lives at the gaming table existing only as long as the participants sustain it. Such a thing cannot be contained in a codified procedure. [/QUOTE]
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Beyond Old and New School - "The Secret That Was Lost"
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