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*Pathfinder & Starfinder
Beyond Old and New School - "The Secret That Was Lost"
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<blockquote data-quote="Skyscraper" data-source="post: 6228004" data-attributes="member: 48518"><p>I like the OP's essay. Very interesting read. I generally agree on the question of imagination, or degradation thereof, as being a result of a game (or the world) leaving less open space for the mind to expand into.</p><p></p><p>Has something "been lost" in RPGs? If so, is it imagination? </p><p></p><p>Shove an OD&D game onto many modern gamer's table and he might not be interested in it. No disrespect meant to those who still love it - but lets face it, most people don't play it, and it's probably simply because it doesn't appeal to most people.</p><p></p><p>When OD&D first appeared, there was essentially nothing out there that existed similar to it. It opened up possibilities, allowed imagination to wander, in ways that had not existed before.</p><p></p><p>But now, people's minds have evolved in another way. They have experienced old school gaming, or not; and have witnessed, played, newer games, including newer versions of D&D. They have seen and played computer games. They have seen a bunch of high-tech movies.</p><p></p><p>I think that people simply want something else. In what form? In varying shapes and forms, that's my answer. Trying to pin down one game that will appeal to everyone, is as futile as hoping to make one movie or one book that will be to everyone's taste. OD&D used to be the only existing game, so of course it had tremendous success. Now we have many to compare it to.</p><p></p><p>Some game systems put more on the math and the technical parts - the crunch. Others more on the setting, the "feeling" or the role-playing aspects - the fluff. There is no one way to go about this. The original feel of OD&D will never again exist simply because there is no turning back the wheel to the coming out of the first RPG ever. What was lost is quite simply: novelty. OD&D was new. Now it isnt.</p><p></p><p>Myself, after 35 years of playing RPGs, I'm discovering new RPGs and I love it. Bring it on!</p></blockquote><p></p>
[QUOTE="Skyscraper, post: 6228004, member: 48518"] I like the OP's essay. Very interesting read. I generally agree on the question of imagination, or degradation thereof, as being a result of a game (or the world) leaving less open space for the mind to expand into. Has something "been lost" in RPGs? If so, is it imagination? Shove an OD&D game onto many modern gamer's table and he might not be interested in it. No disrespect meant to those who still love it - but lets face it, most people don't play it, and it's probably simply because it doesn't appeal to most people. When OD&D first appeared, there was essentially nothing out there that existed similar to it. It opened up possibilities, allowed imagination to wander, in ways that had not existed before. But now, people's minds have evolved in another way. They have experienced old school gaming, or not; and have witnessed, played, newer games, including newer versions of D&D. They have seen and played computer games. They have seen a bunch of high-tech movies. I think that people simply want something else. In what form? In varying shapes and forms, that's my answer. Trying to pin down one game that will appeal to everyone, is as futile as hoping to make one movie or one book that will be to everyone's taste. OD&D used to be the only existing game, so of course it had tremendous success. Now we have many to compare it to. Some game systems put more on the math and the technical parts - the crunch. Others more on the setting, the "feeling" or the role-playing aspects - the fluff. There is no one way to go about this. The original feel of OD&D will never again exist simply because there is no turning back the wheel to the coming out of the first RPG ever. What was lost is quite simply: novelty. OD&D was new. Now it isnt. Myself, after 35 years of playing RPGs, I'm discovering new RPGs and I love it. Bring it on! [/QUOTE]
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Beyond Old and New School - "The Secret That Was Lost"
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