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Beyond Old and New School - "The Secret That Was Lost"
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<blockquote data-quote="Lanefan" data-source="post: 6228082" data-attributes="member: 29398"><p><strong>Q</strong></p><p></p><p>OK, I'll play. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />Many of these are situationally dependent, I'll note such as I go through...</p><p></p><p>Unless weather conditions were extreme, yes.</p><p>Usually; and were a roll required you'd have a big bonus</p><p>Maybe. Completely depends on what the "someone who is not a sailor" has going for her.</p><p>The higher-dex person would probably be faster at tying knots but the end result would be just as good a knot.</p><p>Never. Anything requiring aim always needs a roll to hit. And you can always fumble, too.</p><p>Yes.</p><p>If you had a bow matched to your strength your shots would do more damage on a hit, but your aim to hit would be no better than the next guy.</p><p>When aiming to hit, yes.</p><p>Yes. (assuming a moving ship at sea; a ship tied to a dock is the same as being on land)</p><p>If "weaker" is defined as "less strong" then see response above re pulling more weight. If "weaker" is defined as "less competent as a sailor" it might make a slight difference but not much.</p><p>Too many other variables to give a clear answer, but it would probably come down to fighter-equivalent-level. If all other things were exactly equal except the sceondary skill of sailor/soldier then you'd be the same on land and the sailor would be better at sea.</p><p>No, your secondary skill is "sailor" not "bowyer".</p><p>You'd never repair a bowstring anyway, you'd just restring the whole thing, which any competent archer should be able to do. You'd only have to roll if you were under pressure e.g. in mid-combat.</p><p>No. You'd have a bonus and-or your opponent would have a penalty, but you'd still have to roll - anyone can have a bad day.</p><p>Not necessarily.</p><p>This is the same as two clauses back re auto-beating a poor archer - you'd still have to roll, with bonus/penalty applied.</p><p>This is a bit of a stretch, you *might* get a tiny bonus on a roll, if that. Sailors are very used to drinking rum too, but it doesn't mean they can hold their liquor any better than a landlubber.</p><p>Yes you do.</p><p>Yes you do.</p><p>Yes you do.</p><p></p><p>Lan-"what do we do with a drunken archer"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 6228082, member: 29398"] [b]Q[/b] OK, I'll play. :)Many of these are situationally dependent, I'll note such as I go through... Unless weather conditions were extreme, yes. Usually; and were a roll required you'd have a big bonus Maybe. Completely depends on what the "someone who is not a sailor" has going for her. The higher-dex person would probably be faster at tying knots but the end result would be just as good a knot. Never. Anything requiring aim always needs a roll to hit. And you can always fumble, too. Yes. If you had a bow matched to your strength your shots would do more damage on a hit, but your aim to hit would be no better than the next guy. When aiming to hit, yes. Yes. (assuming a moving ship at sea; a ship tied to a dock is the same as being on land) If "weaker" is defined as "less strong" then see response above re pulling more weight. If "weaker" is defined as "less competent as a sailor" it might make a slight difference but not much. Too many other variables to give a clear answer, but it would probably come down to fighter-equivalent-level. If all other things were exactly equal except the sceondary skill of sailor/soldier then you'd be the same on land and the sailor would be better at sea. No, your secondary skill is "sailor" not "bowyer". You'd never repair a bowstring anyway, you'd just restring the whole thing, which any competent archer should be able to do. You'd only have to roll if you were under pressure e.g. in mid-combat. No. You'd have a bonus and-or your opponent would have a penalty, but you'd still have to roll - anyone can have a bad day. Not necessarily. This is the same as two clauses back re auto-beating a poor archer - you'd still have to roll, with bonus/penalty applied. This is a bit of a stretch, you *might* get a tiny bonus on a roll, if that. Sailors are very used to drinking rum too, but it doesn't mean they can hold their liquor any better than a landlubber. Yes you do. Yes you do. Yes you do. Lan-"what do we do with a drunken archer"-efan [/QUOTE]
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