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Beyond Old and New School - "The Secret That Was Lost"
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<blockquote data-quote="Ahnehnois" data-source="post: 6234087" data-attributes="member: 17106"><p>Depends how you define young (mid to late twenties). However, we all have jobs, we all work different schedules including evenings and weekends, we live in different states, and we struggle to make sessions. I ran this session at the end of October and haven't run one since due to holiday breaks and other conflicts. This was a very significant sacrifice, and one that the player consciously accepted.</p><p></p><p>Don't get me wrong, I'd be mad if I was cut out too. This was a very unusual game idea and a very close group of people running it, not a typical day at the office. And it was a really good session. And it was really impressive that the player got on board with it. Unbeknownst to them, I'm working on another idea for a game that features player #1 and leaves the others out of it for a while.</p><p></p><p>Exactly. My only point was to go to the extreme in saying that <em>sometimes</em> it's okay to do these things. Sometimes it's also okay to kill a PC arbitrarily, or dominate them and make them do something they wouldn't want to do, or arbitrarily negate their actions, or otherwise totally screw the player over. Not always. Sometimes. It's under the DM's purview.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 6234087, member: 17106"] Depends how you define young (mid to late twenties). However, we all have jobs, we all work different schedules including evenings and weekends, we live in different states, and we struggle to make sessions. I ran this session at the end of October and haven't run one since due to holiday breaks and other conflicts. This was a very significant sacrifice, and one that the player consciously accepted. Don't get me wrong, I'd be mad if I was cut out too. This was a very unusual game idea and a very close group of people running it, not a typical day at the office. And it was a really good session. And it was really impressive that the player got on board with it. Unbeknownst to them, I'm working on another idea for a game that features player #1 and leaves the others out of it for a while. Exactly. My only point was to go to the extreme in saying that [I]sometimes[/I] it's okay to do these things. Sometimes it's also okay to kill a PC arbitrarily, or dominate them and make them do something they wouldn't want to do, or arbitrarily negate their actions, or otherwise totally screw the player over. Not always. Sometimes. It's under the DM's purview. [/QUOTE]
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Beyond Old and New School - "The Secret That Was Lost"
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