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Beyond the Crystal Cave - adapting to Torchbearer 2e
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<blockquote data-quote="pemerton" data-source="post: 9390368" data-attributes="member: 42582"><p><strong>P13:</strong> <em>The room is inside a hemispherical dome. The dome, and the floor, are perfectly transparent from the inside, and the view of the garden from here is superb. In the centre of the floor is a white stone slab, approximately 10 feet on a side and 3 feet high. On top of this slab lie a pair of life-sized statues of a man and a Half-Elven woman, as if asleep.</em></p><p><em></em></p><p><em>Around the sides of the slab is writing in letters of gold.</em></p><p></p><p>The slab is the tomb of Caerwyn and Porpherio. A fine crack reveals the join between the lid and the base (Ob 2 Scout test to notice). To open the tomb requires an Ob 3 Health test or Ob 2 Labourer test.</p><p></p><p>The gold letters are an old-fashioned form of Elven (Scholar Ob 5 to read, with +1D for an Elf; or Elven Remembering Nature vs Ob 3). Written in these gold letters are the lines:</p><p></p><p style="margin-left: 20px">O stranger, whom fate hath brought nigh,</p> <p style="margin-left: 20px">Leave us within in peace to lie.</p> <p style="margin-left: 20px">If thou deign grant our request,</p> <p style="margin-left: 20px">Then fate will move at they behest.</p> <p style="margin-left: 20px">This gift from the contented dead,</p> <p style="margin-left: 20px">We swear to grant by heart and head.</p><p></p><p>Each party member will, on placing their hands on the heart and head of either of the recumbent statues, be granted one <strong>wish</strong>. Characters will be made aware of this gift by a soft female voice audible only to them. The voice will inform them that the wish must be used before returning to the outside world, and will also warn them that this return will be soon. Characters may only gain one wish in this way; those who re-enter the garden and who have already had a wish granted (even if not used) will not gain another. Characters on whom the Fountain All Heal has worked its magic will have no desire to gain a wish, and if forced to go through the motions then no wish will be granted to them.</p><p></p><p>If a wish is used to erase any misdeeds committed since entering the garden, it will affect time such that the unfortunate events concerned never actually happened. The removal of the effects of the Fountain All Heal require the use of a wish for each person concerned.</p><p></p><p>The enchantment of the garden and palace is quite capable of forgiving other acts of violence carried out since entering the garden. But opening the tomb (or any other violation of the tomb) cancels immediately any wish that has already been granted, and no further wishes will be granted to any party member. Characters on who the Fountain All Heal has worked its magic will fight to the death to prevent any desecration of the tomb. If the tomb is opened it will be found to contain the perfectly preserved bodies of Caerwyn and Porpherio, lying in each other’s arms as if only sleeping. She is wearing a plain gold ring (worn/hands or pocket, 1D) while he wears a fine gold chain around his neck (worn/neck or pocket, 2D). There ae no other items of value.</p><p></p><p>If the lovers are contacted by means of Communion of the Black Gate (Ob 7 – bones, peaceful death, sanctified grave) or otherwise, they will state that they have no wish to be returned to life, and will speak no more. If any attempt is made to return them to life (eg by use of a wish) they will simply stir momentarily before returning to the sleep of the dead in which they have found contentment.</p><p></p><p><strong>Two hours after one or more of the party first enter this domed room</strong>, every party member (except those who have succumbed to the Fountain All Heal) will fall into a deep sleep. There is no way of preventing this. When they awake, they will find themselves and their possessions (including anything they may have acquired from the garden, and any weapons etc left in the entrance porch P4) in the Cave of Echoes. The same effect will apply to Julian and Orlando if they have been induced to leave the garden: they will fall asleep at the same time as the party, and awaken with them. Upon awakening, a character’s memory will be affected as described above under Porpherio’s enchantments. Those on whom the magic of the fountain still holds will not leave with the party.</p></blockquote><p></p>
[QUOTE="pemerton, post: 9390368, member: 42582"] [B]P13:[/B] [I]The room is inside a hemispherical dome. The dome, and the floor, are perfectly transparent from the inside, and the view of the garden from here is superb. In the centre of the floor is a white stone slab, approximately 10 feet on a side and 3 feet high. On top of this slab lie a pair of life-sized statues of a man and a Half-Elven woman, as if asleep. Around the sides of the slab is writing in letters of gold.[/I] The slab is the tomb of Caerwyn and Porpherio. A fine crack reveals the join between the lid and the base (Ob 2 Scout test to notice). To open the tomb requires an Ob 3 Health test or Ob 2 Labourer test. The gold letters are an old-fashioned form of Elven (Scholar Ob 5 to read, with +1D for an Elf; or Elven Remembering Nature vs Ob 3). Written in these gold letters are the lines: [indent]O stranger, whom fate hath brought nigh, Leave us within in peace to lie. If thou deign grant our request, Then fate will move at they behest. This gift from the contented dead, We swear to grant by heart and head.[/indent] Each party member will, on placing their hands on the heart and head of either of the recumbent statues, be granted one [B]wish[/B]. Characters will be made aware of this gift by a soft female voice audible only to them. The voice will inform them that the wish must be used before returning to the outside world, and will also warn them that this return will be soon. Characters may only gain one wish in this way; those who re-enter the garden and who have already had a wish granted (even if not used) will not gain another. Characters on whom the Fountain All Heal has worked its magic will have no desire to gain a wish, and if forced to go through the motions then no wish will be granted to them. If a wish is used to erase any misdeeds committed since entering the garden, it will affect time such that the unfortunate events concerned never actually happened. The removal of the effects of the Fountain All Heal require the use of a wish for each person concerned. The enchantment of the garden and palace is quite capable of forgiving other acts of violence carried out since entering the garden. But opening the tomb (or any other violation of the tomb) cancels immediately any wish that has already been granted, and no further wishes will be granted to any party member. Characters on who the Fountain All Heal has worked its magic will fight to the death to prevent any desecration of the tomb. If the tomb is opened it will be found to contain the perfectly preserved bodies of Caerwyn and Porpherio, lying in each other’s arms as if only sleeping. She is wearing a plain gold ring (worn/hands or pocket, 1D) while he wears a fine gold chain around his neck (worn/neck or pocket, 2D). There ae no other items of value. If the lovers are contacted by means of Communion of the Black Gate (Ob 7 – bones, peaceful death, sanctified grave) or otherwise, they will state that they have no wish to be returned to life, and will speak no more. If any attempt is made to return them to life (eg by use of a wish) they will simply stir momentarily before returning to the sleep of the dead in which they have found contentment. [B]Two hours after one or more of the party first enter this domed room[/B], every party member (except those who have succumbed to the Fountain All Heal) will fall into a deep sleep. There is no way of preventing this. When they awake, they will find themselves and their possessions (including anything they may have acquired from the garden, and any weapons etc left in the entrance porch P4) in the Cave of Echoes. The same effect will apply to Julian and Orlando if they have been induced to leave the garden: they will fall asleep at the same time as the party, and awaken with them. Upon awakening, a character’s memory will be affected as described above under Porpherio’s enchantments. Those on whom the magic of the fountain still holds will not leave with the party. [/QUOTE]
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