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General Tabletop Discussion
*Pathfinder & Starfinder
Beyond the encounter: rules for pacing and downtime.
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<blockquote data-quote="KidSnide" data-source="post: 5911277" data-attributes="member: 54710"><p>I agree that anything like this is going to be "less rules-y" than, say, how spell memorization works for PCs. But the arguments to have "DM guidance rules" for this is similar to the arguments for morale rules:</p><p>(1) It helps to train new DMs with some well thought out defaults. </p><p>(2) It helps to calibrate PC expectations about how the world works (if the DM doesn't want to change it).</p><p>(3) It helps experienced DMs respond to unexpected situations.</p><p></p><p>There is also an aspect of simply describing how monsters respond to incursions that don't wipe them out. Depending on the monster and the extent of the incursion, the humanoids might reinforce their lair, go searching for the PC's hiding space or take their treasure and run for a new lair. In a way, this question is a lot like morale, but for the tribe on an adventure-scale instead of for the band on an encounter-scale. Either way, more guidance in the monster manual and DMG about how monsters respond to adventure-level events (as opposed to encounter-level events) would represent an improvement that matches the stated goals of D&DN.</p><p></p><p>-KS</p></blockquote><p></p>
[QUOTE="KidSnide, post: 5911277, member: 54710"] I agree that anything like this is going to be "less rules-y" than, say, how spell memorization works for PCs. But the arguments to have "DM guidance rules" for this is similar to the arguments for morale rules: (1) It helps to train new DMs with some well thought out defaults. (2) It helps to calibrate PC expectations about how the world works (if the DM doesn't want to change it). (3) It helps experienced DMs respond to unexpected situations. There is also an aspect of simply describing how monsters respond to incursions that don't wipe them out. Depending on the monster and the extent of the incursion, the humanoids might reinforce their lair, go searching for the PC's hiding space or take their treasure and run for a new lair. In a way, this question is a lot like morale, but for the tribe on an adventure-scale instead of for the band on an encounter-scale. Either way, more guidance in the monster manual and DMG about how monsters respond to adventure-level events (as opposed to encounter-level events) would represent an improvement that matches the stated goals of D&DN. -KS [/QUOTE]
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Beyond the encounter: rules for pacing and downtime.
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