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<blockquote data-quote="ericpat" data-source="post: 3734810" data-attributes="member: 34156"><p>Absolutely. I intent to try to include things for each of the characters to shine. Especially the spellthief since undead are immune to sneak attacks.</p><p></p><p>That was one of the reasons I chose that WotC free adventure to start with. It's set appropriately (cold mountains), but it has no undead. Just animals/humanoids and Fey.</p><p></p><p>Plus, I think I want to lay the groundwork early for there being other forces at work beyond the wall that aren't undead and the fey seemed to make the most sense, to me anyways, I'm open to new ideas.</p><p></p><p></p><p></p><p>This idea gave me a inspiration.</p><p></p><p>Perhaps the lands beyond the wall have pockets of slightly-positive and slightly-negative energy. Not huge, but enough to be noticeable. Perhaps this minor positive energy naturally collects around the small villages/hamlets/etc the wildlings live in, or vice versa and when they chose to live in these places with natural positive-energy ambiance those communities thrived.</p><p></p><p>I'm thinking very very minor influence, such that an intelligent undead (vamp, lich, etc) wouldn't have any troubles operating in such an area, but it would "itch" while in the effect. Maybe something terribly minor like a -2 circumstance on concentration checks.</p><p></p><p>Similarly there are minorly-negative areas that would affect the PCs that way.</p><p></p><p>I think what I need short-term is ideas for other folks to be serving with the PCs. I don't need to stat anyone out (I don't think) but personalities / backgrounds would be good.</p><p></p><p>I've got the Ranger in charge being a Crannogmen but I haven't filled in much of him beyond that.</p></blockquote><p></p>
[QUOTE="ericpat, post: 3734810, member: 34156"] Absolutely. I intent to try to include things for each of the characters to shine. Especially the spellthief since undead are immune to sneak attacks. That was one of the reasons I chose that WotC free adventure to start with. It's set appropriately (cold mountains), but it has no undead. Just animals/humanoids and Fey. Plus, I think I want to lay the groundwork early for there being other forces at work beyond the wall that aren't undead and the fey seemed to make the most sense, to me anyways, I'm open to new ideas. This idea gave me a inspiration. Perhaps the lands beyond the wall have pockets of slightly-positive and slightly-negative energy. Not huge, but enough to be noticeable. Perhaps this minor positive energy naturally collects around the small villages/hamlets/etc the wildlings live in, or vice versa and when they chose to live in these places with natural positive-energy ambiance those communities thrived. I'm thinking very very minor influence, such that an intelligent undead (vamp, lich, etc) wouldn't have any troubles operating in such an area, but it would "itch" while in the effect. Maybe something terribly minor like a -2 circumstance on concentration checks. Similarly there are minorly-negative areas that would affect the PCs that way. I think what I need short-term is ideas for other folks to be serving with the PCs. I don't need to stat anyone out (I don't think) but personalities / backgrounds would be good. I've got the Ranger in charge being a Crannogmen but I haven't filled in much of him beyond that. [/QUOTE]
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