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Big Bad Evil Melee Guy
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<blockquote data-quote="Loonook" data-source="post: 5906299" data-attributes="member: 1861"><p>Alright, I'll take it from the point where an individual would gain Disintegrate... Since we're discussing Pathfinder rather than D&D I'll go with available Pathfinder classes, and recreate one of my favorites from an older 3.x game set in a fairy tale style world: The Knight of Mirrors.</p><p></p><p>The Knight was a Varoot Fighter 13. With this he has the following racial advantages:</p><p></p><p>- +2 Wounding weapon of choice: It's a Shard Weapon option they gain.</p><p>- Disguise Self 3/day and Mirror Image 1/day (lvl = HD).</p><p>- Outsider Traits</p><p>- Reflective SR (equal to HD+12): Targeted spells "I'm Rubber, You're Glue"'ing back to the caster in question if the SR passes. RSR: 13.</p><p>- Mirror Jump: Can 'get away' as long as they have a mirror to jump into, essentially Shadow Walking up to a mile away from their attacker. They can do it as a standard action at will.</p><p>- +3 Natural Armor.</p><p>- Cold/Fire/Electric Resist 10</p><p>- Sonic Vulnerability (+50%)</p><p>- Dex +4, Con +2, Wis +4, Cha +6</p><p></p><p>A Ring of Energy Resistance (Sonic-Major) and Ring of Blinking, their inborn Shard Weapon, and some beastly Armor and Shield for the sword and board effects will also help him be difficult to defeat and strong against casters. In Pathfinder he would be able to deal some really great damage. Personally I would have loved to have Bloody Assault (5 bleed per attack possible for -5 to attack!). </p><p></p><p>He can bounce around a battlefield, appearing from mirrors, disappearing through the party's 'shiny' items when things get real, and has a decent amount of personal defense against casters and fighters alike (those energy weapons aren't helping him a lot... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ).</p><p></p><p>If you dipped him into the Pathfinder Rogue for the benefits of Evasion he is also useful... The Knight was built in the game as a Gestalt character against Gestalt PCs and provided one of the harder fights for the PCs as they lost quite a few of their tagalongs and one PC in battle.</p><p></p><p>Of course I also had him backed by various creatures due to action economy. Mirror Image Simulacra created by his former Mistress helped to harry the PCs and cohorts (I think the group was at around 7 with 3 PCs, 1 DMPC, 2 Cohorts, and an Animal Companion) and the party Mage really had to bite down when the DMPC bit it on a failed Disintegrate/reflection/failed throw <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" />.</p><p></p><p>Overall he's a beastly possible individual. If you boost his wealth (perhaps he has ruled over a large nation through his assistants and their court mages, removing those who get uppity and think they are the real power) he can also be quite a beast... But of course this is a specific type of encounter.</p><p></p><p>Also, as long as the creatures have Spell Resistance, good saves, and the ability to combat the amount of actions/PC, any challenge by a BBEG can go well.</p><p></p><p>Slainte,</p><p></p><p>-Loonook.</p></blockquote><p></p>
[QUOTE="Loonook, post: 5906299, member: 1861"] Alright, I'll take it from the point where an individual would gain Disintegrate... Since we're discussing Pathfinder rather than D&D I'll go with available Pathfinder classes, and recreate one of my favorites from an older 3.x game set in a fairy tale style world: The Knight of Mirrors. The Knight was a Varoot Fighter 13. With this he has the following racial advantages: - +2 Wounding weapon of choice: It's a Shard Weapon option they gain. - Disguise Self 3/day and Mirror Image 1/day (lvl = HD). - Outsider Traits - Reflective SR (equal to HD+12): Targeted spells "I'm Rubber, You're Glue"'ing back to the caster in question if the SR passes. RSR: 13. - Mirror Jump: Can 'get away' as long as they have a mirror to jump into, essentially Shadow Walking up to a mile away from their attacker. They can do it as a standard action at will. - +3 Natural Armor. - Cold/Fire/Electric Resist 10 - Sonic Vulnerability (+50%) - Dex +4, Con +2, Wis +4, Cha +6 A Ring of Energy Resistance (Sonic-Major) and Ring of Blinking, their inborn Shard Weapon, and some beastly Armor and Shield for the sword and board effects will also help him be difficult to defeat and strong against casters. In Pathfinder he would be able to deal some really great damage. Personally I would have loved to have Bloody Assault (5 bleed per attack possible for -5 to attack!). He can bounce around a battlefield, appearing from mirrors, disappearing through the party's 'shiny' items when things get real, and has a decent amount of personal defense against casters and fighters alike (those energy weapons aren't helping him a lot... :) ). If you dipped him into the Pathfinder Rogue for the benefits of Evasion he is also useful... The Knight was built in the game as a Gestalt character against Gestalt PCs and provided one of the harder fights for the PCs as they lost quite a few of their tagalongs and one PC in battle. Of course I also had him backed by various creatures due to action economy. Mirror Image Simulacra created by his former Mistress helped to harry the PCs and cohorts (I think the group was at around 7 with 3 PCs, 1 DMPC, 2 Cohorts, and an Animal Companion) and the party Mage really had to bite down when the DMPC bit it on a failed Disintegrate/reflection/failed throw :(. Overall he's a beastly possible individual. If you boost his wealth (perhaps he has ruled over a large nation through his assistants and their court mages, removing those who get uppity and think they are the real power) he can also be quite a beast... But of course this is a specific type of encounter. Also, as long as the creatures have Spell Resistance, good saves, and the ability to combat the amount of actions/PC, any challenge by a BBEG can go well. Slainte, -Loonook. [/QUOTE]
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