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Big Bang: The Mostly Illustrated RPG Guide to Modern Weapons Special Edition
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<blockquote data-quote="Man-thing" data-source="post: 2540302" data-attributes="member: 12012"><p><strong>Big Bang: The Mostly Illustrated RPG Guide to Firearms Special Edition</strong></p><p></p><p>Big Bang: The Mostly Illustrated RPG Guide to Firearms Special Edition</p><p>Written by Dana Jorgensen</p><p>Published by Alternate Realities Publications</p><p>Action! System Rules created by Mark Arsenault & Patrick Sweeney</p><p>Action! System Core Rules written by Mark Arsenault, Patrick Sweeney & Ross Winn</p><p></p><p>Bias: I was given this product to review as part of the PDF review project and then bought a copy because the review copy wasn’t sound. </p><p></p><p>Big Bang: The Mostly Illustrated RPG Guide to Firearms Special Edition is a 66 page pdf including covers and legal mumbo jumbo pages. It retails for $5.00 at Rpgnow. </p><p></p><p>An Overview:</p><p>This book is an expansion of Big Bang: The Mostly Illustrated Guide to Firearms Volume 1, and according to the ad copy on Rpgnow the latter is required to make full use of this one. I do not own that product and was not given it to review so I will endeavour to provide a thorough and full review of it none the less. The book highlights weapons in common use by the participants of Operation: Iraqi Freedom and a section on chemical and biological weapons. This product includes mechanics for d20 Modern and Cyberthriller, though for the purpose of this review I will focus on exclusively the d20 modern rules.</p><p></p><p>Chapter 1: Welcome and Revision (1 page)</p><p></p><p>This section of the book welcomes customers back to the Big Bang line of books and explains that with the advent of war in Iraq and desire to expand upon the original to include weapons present in the war. There is also a passionate description of how the d20 modern rules fail to adequately address the effects of chemical and biological weapons.</p><p></p><p>Chapter 2: Iraqi Biochemical Weapons (4 pages)</p><p></p><p>This section of the book deals with the some of the biological and chemical that have been used by the Iraqi government or was suspected to be developed by Iraqi government. Covered within this section are anthrax, botulinum, cholera, ricin, sulphur mustards and tabun (o-ethyl dimethylamidophosphorylcyanide – we just don’t do enough organic chemistry in high school anymore). This section differs from the core rules in that it doesn’t follow the stale onset time, initial damage, secondary damage but instead includes symptoms and non-standard damage (but more suited to realistic accounts).</p><p></p><p>Chapter 3: Weapons (Most of the rest)</p><p></p><p>The rest of the document is generally laid out in the following fashion:</p><p></p><p>1) Factual description of the weapon in question including weapon specifics like one would find in a military or weapon field guide.</p><p>2) A list of the game mechanics for the weapons in the four systems used.</p><p></p><p>There writing in the chapter is very factually focused, like that of an instruction or informational manual, and tightly written.</p><p></p><p>Mechanically, the weapons conform to the format used in the d20 Modern book, except the explosive ammunition also include blast radius next to their damage. However, weapons that appear in the d20 Modern Core and this volume do not consistently have the same statistics. Anti-Aircraft Weapons which follow a variant rule discussed in their entry whereby each such each has a % to hit and % to kill. </p><p></p><p>Included here is information and game mechanics for:</p><p></p><p>Al-Quds Machine Rifle</p><p>Kalashnikov AK-47 (statistics do not match the d20 Modern rules)</p><p>PKM General Purpose Machine Gun</p><p>RPG-7V Knut</p><p>RPG Ammo</p><p>RPK</p><p>RPK-74</p><p>SA-7 Grail</p><p>SA-14 Gremlin</p><p>Tabuk</p><p>Milan</p><p>Enfield SA-80</p><p>FIM-92 Stinger</p><p>M-136 AT4</p><p>M-141 BDM</p><p>M-16A2 (statistics do not match the d20 Modern rules)</p><p>M-2 .50 caliber machine gun</p><p>M203 Grenade Launcher w/ammunition</p><p>M-249 SAW</p><p>M-4/M-4A1 (statistics do not match the d20 Modern rules)</p><p>SMAW</p><p></p><p>The biggest difference seems to be the range listed for the weapon that is different in the above cases.</p><p></p><p>How’s the editing?</p><p></p><p>Lightyears better. I say this because the original document Crothian was messed up. I think it was an earlier version that was given to him by mistake. When I bought a copy I found most of my editing and layout concerns to be fixed. There were 1 or 2 blank pages in the document that really didn’t seem to have any purpose to me. I also found the text too small to read comfortably on screen and decided to print my copy out.</p><p></p><p>What about Open Game Content?</p><p>Taken directly:</p><p></p><p>7KH_ '___ 2SHQ_ &RQWHQW_ FRQVLVWV_ RI_ GDWD_ FRQYHUVLRQ_ UXOHV_ XQGHU_ WKH_ KHDGLQJ_ RI_ _'___</p><p>0RGHUQ_'DWD___FRQVXPLQJ_WZR_SDJHV_RI_WKLV_GRFXPHQW__7KH_H[DFW_ORFDWLRQ_RI_WKLV_PDWHULDO_</p><p>YDULHV_ IURP_ YROXPH_ WR_ YROXPH__ DQG_ LQ_ 9ROXPH_ __ FRQVLVWV_ RI_ SDJHV_ __ DQG_ __ RI_ WKH_</p><p>GRFXPHQW__ $GGLWLRQDO\__ WKH_ JDPH_ VWDWLVWLFV_ VSHFLILF_ WR_ XVH_ LQ_ '___ 0RGHUQ_ LV_ DOVR_</p><p>GHVLJQDWHG_DV_RSHQ_VRXUFH__7KH_VWDWLVWLFV_DSSHDU_LQ_D_VPDO_WDEOH__ D_EODQN_ H[DPSOH_RI_</p><p>ZKLFK_H[LVWV_LQ_WKH_RSHQLQJ_RI_WKH_SUHYLRXVO\_PHQWLRQHG_2SHQ_&RQWHQW__,Q_9ROXPH____WKLV_</p><p>H[DPSOH_ WDEOH_ DSSHDUV_ RQ_ SDJH_ ___ $GGLWLRQDO\__ LW_ LQFOXGHV_ WKH_ LQIRUPDWLRQ_ XQGHU_ WKH_</p><p>KHDGLQJ_ RI__&RQYHUWLQJ_WR_'___0RGHUQ__RQ_ SDJH____RI_9ROXPH____/DVWO\__LW_ LQFOXGHV_DO_</p><p>LQOLQH_WH[W_IRORZLQJ_WKH_EROGIDFHG_KHDGLQJ_RI__'___0RGHUQ_6SHFLDO_5XOHV__LQ_WKH_VHFWLRQ_</p><p>LGHQWLILHG_DV__%XOHW_7\SHV___RQ_SDJHV___ ____RI_9ROXPH___</p><p></p><p>Yep, that’s what I got when I copied and pasted from the document and I have no idea why. I also seem unable to search the pdf, its really weird. If I search for the letter t, it takes me to a wide range of q’s and n’s. </p><p></p><p>Essential the mechanical information under the “D20 Modern Data” heading, which for this rulebook is nothing. The chemicals are listed as: “D20 Modern Rules” and the weapons are listed under “D20 Modern”. I don’t believe what the author’s intended to happen but that is what is written.</p><p></p><p>So where do I stand?</p><p></p><p>I didn’t like it. I’m not saying there really was anything wrong with it. The mechanics seemed sound and the product does meet its goal of providing a realistic view of the weapons of the Iraq war. I did enjoy the chemical and biological weapons because they add a lot of flavour to the game instead of the onset time, initial damage, secondary damage model. I found the writing clunky and mechanical like I was reading a text book and realistically many of the weapons don’t feel all that different from a mechanics point of view.</p><p></p><p>Editing – good</p><p>Pdf functionality – weird issues</p><p>Mechanics – sound</p><p>Inventive – no really</p><p></p><p>It feels average to me. I’m not upset I purchased it but I probably will not use any of the material in my home game except the chemicals and biological weapons. It seems to me my personal preferences prevent me from enjoying a very technical book, so I probably wouldn’t purchase others in this line though I will consider other lines.</p><p></p><p>If you are looking for a very technical book (description wise) then this series is probably more suited to you.</p></blockquote><p></p>
[QUOTE="Man-thing, post: 2540302, member: 12012"] [b]Big Bang: The Mostly Illustrated RPG Guide to Firearms Special Edition[/b] Big Bang: The Mostly Illustrated RPG Guide to Firearms Special Edition Written by Dana Jorgensen Published by Alternate Realities Publications Action! System Rules created by Mark Arsenault & Patrick Sweeney Action! System Core Rules written by Mark Arsenault, Patrick Sweeney & Ross Winn Bias: I was given this product to review as part of the PDF review project and then bought a copy because the review copy wasn’t sound. Big Bang: The Mostly Illustrated RPG Guide to Firearms Special Edition is a 66 page pdf including covers and legal mumbo jumbo pages. It retails for $5.00 at Rpgnow. An Overview: This book is an expansion of Big Bang: The Mostly Illustrated Guide to Firearms Volume 1, and according to the ad copy on Rpgnow the latter is required to make full use of this one. I do not own that product and was not given it to review so I will endeavour to provide a thorough and full review of it none the less. The book highlights weapons in common use by the participants of Operation: Iraqi Freedom and a section on chemical and biological weapons. This product includes mechanics for d20 Modern and Cyberthriller, though for the purpose of this review I will focus on exclusively the d20 modern rules. Chapter 1: Welcome and Revision (1 page) This section of the book welcomes customers back to the Big Bang line of books and explains that with the advent of war in Iraq and desire to expand upon the original to include weapons present in the war. There is also a passionate description of how the d20 modern rules fail to adequately address the effects of chemical and biological weapons. Chapter 2: Iraqi Biochemical Weapons (4 pages) This section of the book deals with the some of the biological and chemical that have been used by the Iraqi government or was suspected to be developed by Iraqi government. Covered within this section are anthrax, botulinum, cholera, ricin, sulphur mustards and tabun (o-ethyl dimethylamidophosphorylcyanide – we just don’t do enough organic chemistry in high school anymore). This section differs from the core rules in that it doesn’t follow the stale onset time, initial damage, secondary damage but instead includes symptoms and non-standard damage (but more suited to realistic accounts). Chapter 3: Weapons (Most of the rest) The rest of the document is generally laid out in the following fashion: 1) Factual description of the weapon in question including weapon specifics like one would find in a military or weapon field guide. 2) A list of the game mechanics for the weapons in the four systems used. There writing in the chapter is very factually focused, like that of an instruction or informational manual, and tightly written. Mechanically, the weapons conform to the format used in the d20 Modern book, except the explosive ammunition also include blast radius next to their damage. However, weapons that appear in the d20 Modern Core and this volume do not consistently have the same statistics. Anti-Aircraft Weapons which follow a variant rule discussed in their entry whereby each such each has a % to hit and % to kill. Included here is information and game mechanics for: Al-Quds Machine Rifle Kalashnikov AK-47 (statistics do not match the d20 Modern rules) PKM General Purpose Machine Gun RPG-7V Knut RPG Ammo RPK RPK-74 SA-7 Grail SA-14 Gremlin Tabuk Milan Enfield SA-80 FIM-92 Stinger M-136 AT4 M-141 BDM M-16A2 (statistics do not match the d20 Modern rules) M-2 .50 caliber machine gun M203 Grenade Launcher w/ammunition M-249 SAW M-4/M-4A1 (statistics do not match the d20 Modern rules) SMAW The biggest difference seems to be the range listed for the weapon that is different in the above cases. How’s the editing? Lightyears better. I say this because the original document Crothian was messed up. I think it was an earlier version that was given to him by mistake. When I bought a copy I found most of my editing and layout concerns to be fixed. There were 1 or 2 blank pages in the document that really didn’t seem to have any purpose to me. I also found the text too small to read comfortably on screen and decided to print my copy out. What about Open Game Content? Taken directly: 7KH_ '___ 2SHQ_ &RQWHQW_ FRQVLVWV_ RI_ GDWD_ FRQYHUVLRQ_ UXOHV_ XQGHU_ WKH_ KHDGLQJ_ RI_ _'___ 0RGHUQ_'DWD___FRQVXPLQJ_WZR_SDJHV_RI_WKLV_GRFXPHQW__7KH_H[DFW_ORFDWLRQ_RI_WKLV_PDWHULDO_ YDULHV_ IURP_ YROXPH_ WR_ YROXPH__ DQG_ LQ_ 9ROXPH_ __ FRQVLVWV_ RI_ SDJHV_ __ DQG_ __ RI_ WKH_ GRFXPHQW__ $GGLWLRQDO\__ WKH_ JDPH_ VWDWLVWLFV_ VSHFLILF_ WR_ XVH_ LQ_ '___ 0RGHUQ_ LV_ DOVR_ GHVLJQDWHG_DV_RSHQ_VRXUFH__7KH_VWDWLVWLFV_DSSHDU_LQ_D_VPDO_WDEOH__ D_EODQN_ H[DPSOH_RI_ ZKLFK_H[LVWV_LQ_WKH_RSHQLQJ_RI_WKH_SUHYLRXVO\_PHQWLRQHG_2SHQ_&RQWHQW__,Q_9ROXPH____WKLV_ H[DPSOH_ WDEOH_ DSSHDUV_ RQ_ SDJH_ ___ $GGLWLRQDO\__ LW_ LQFOXGHV_ WKH_ LQIRUPDWLRQ_ XQGHU_ WKH_ KHDGLQJ_ RI__&RQYHUWLQJ_WR_'___0RGHUQ__RQ_ SDJH____RI_9ROXPH____/DVWO\__LW_ LQFOXGHV_DO_ LQOLQH_WH[W_IRORZLQJ_WKH_EROGIDFHG_KHDGLQJ_RI__'___0RGHUQ_6SHFLDO_5XOHV__LQ_WKH_VHFWLRQ_ LGHQWLILHG_DV__%XOHW_7\SHV___RQ_SDJHV___ ____RI_9ROXPH___ Yep, that’s what I got when I copied and pasted from the document and I have no idea why. I also seem unable to search the pdf, its really weird. If I search for the letter t, it takes me to a wide range of q’s and n’s. Essential the mechanical information under the “D20 Modern Data” heading, which for this rulebook is nothing. The chemicals are listed as: “D20 Modern Rules” and the weapons are listed under “D20 Modern”. I don’t believe what the author’s intended to happen but that is what is written. So where do I stand? I didn’t like it. I’m not saying there really was anything wrong with it. The mechanics seemed sound and the product does meet its goal of providing a realistic view of the weapons of the Iraq war. I did enjoy the chemical and biological weapons because they add a lot of flavour to the game instead of the onset time, initial damage, secondary damage model. I found the writing clunky and mechanical like I was reading a text book and realistically many of the weapons don’t feel all that different from a mechanics point of view. Editing – good Pdf functionality – weird issues Mechanics – sound Inventive – no really It feels average to me. I’m not upset I purchased it but I probably will not use any of the material in my home game except the chemicals and biological weapons. It seems to me my personal preferences prevent me from enjoying a very technical book, so I probably wouldn’t purchase others in this line though I will consider other lines. If you are looking for a very technical book (description wise) then this series is probably more suited to you. [/QUOTE]
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