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*Pathfinder & Starfinder
Big Climatic Battle -- Fizzles due to save or die...
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<blockquote data-quote="Eldritch_Lord" data-source="post: 5315880" data-attributes="member: 52073"><p>Not in the slightest.</p><p></p><p>You say he was a high-ranking member of an evil organization. That means that the party should have faced challenges getting in (ethereal solids in the walls, guardians with see invisibility/true seeing, etc.), they should have faced challenges finding the guy (illusionary or transmuting layout, scry-proof rooms, etc.), and they should probably have run into active room defenses (fire trapped/explosive runed doors, etc.) but once you finally get to the room, when you have four powerful, silent, ethereal characters versus one sleeping, helpless character, a death spell <em>should</em> be a one-hit KO. A coup de grace would have ended the same way...or a regular damaging spell...or a mind-control spell...or whatever other tactic you want to try, because they have their enemy at their mercy. Being ticked off that a dramatic boss battle was ended by a natural 1 vs. a SoD is one thing, but a middle-of-the-night assassination that goes off as planned <em>should</em> do that with enough preparation.</p><p></p><p>Now, there could still have been ways to protect the baddie--maybe his wards summon creatures that can wake him, maybe he sleeps with a death ward up, and so on--but let the PCs have their fun. If it's just the one PC, throw a nice battle their way later. If <em>every</em> PC was disappointed that it went so well...then why the heck didn't they just charge in blind instead of, y'know, making a plan?</p></blockquote><p></p>
[QUOTE="Eldritch_Lord, post: 5315880, member: 52073"] Not in the slightest. You say he was a high-ranking member of an evil organization. That means that the party should have faced challenges getting in (ethereal solids in the walls, guardians with see invisibility/true seeing, etc.), they should have faced challenges finding the guy (illusionary or transmuting layout, scry-proof rooms, etc.), and they should probably have run into active room defenses (fire trapped/explosive runed doors, etc.) but once you finally get to the room, when you have four powerful, silent, ethereal characters versus one sleeping, helpless character, a death spell [I]should[/I] be a one-hit KO. A coup de grace would have ended the same way...or a regular damaging spell...or a mind-control spell...or whatever other tactic you want to try, because they have their enemy at their mercy. Being ticked off that a dramatic boss battle was ended by a natural 1 vs. a SoD is one thing, but a middle-of-the-night assassination that goes off as planned [I]should[/I] do that with enough preparation. Now, there could still have been ways to protect the baddie--maybe his wards summon creatures that can wake him, maybe he sleeps with a death ward up, and so on--but let the PCs have their fun. If it's just the one PC, throw a nice battle their way later. If [I]every[/I] PC was disappointed that it went so well...then why the heck didn't they just charge in blind instead of, y'know, making a plan? [/QUOTE]
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Big Climatic Battle -- Fizzles due to save or die...
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