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D&D Older Editions, OSR, & D&D Variants
Big Ideas and Concepts Pre 5E
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<blockquote data-quote="Guest 7037866" data-source="post: 9589057"><p>Oh, I am well familiar with AD&D 1E and 2 E, I just didn't know how things changed in 3E and since then to what we have in 5E.</p><p></p><p>But you have to look at the over all picture. Consider a AD&D 5th-level Fighter with STR 17 using a longsword with specialization (single) vs. a 5E DND Fighter with STR and Dueling style vs. their edition ogres:</p><p></p><p>[ATTACH=full]396856[/ATTACH]</p><p>(Note: Fighters have DEX 15 and CON 16.)</p><p></p><p>In AD&D, the fighter can defeat the ogre in 3 rounds typically, 2 if he is lucky at all; while the ogre would need 17 rounds to take down the fighter.</p><p></p><p>In 5E, the fighter defeats the ogre in 5 rounds most often, 4 if lucky; while the ogre would need 10 rounds to defeat the fighter.</p><p></p><p>Is it any wonder in 5E people can feel like combat is a slog? The 5E fighter hits 20% more often, attacks 33% more often, but takes nearly twice as long to kill his ogre???</p><p></p><p>Now, you mention Fire Giant, so we'll look at those as well vs. 10th-level Fighters:</p><p></p><p>[ATTACH=full]396857[/ATTACH]</p><p>(Note: the 5E Fighter is now STR 20, not 17.)</p><p></p><p>Now, the "experience" of AD&D fighter kicks in and he hits more often than the 5E fighter despite the ACs being comparable. The AD&D fighter is likely to win against the Fire Giant in 4 rounds.</p><p></p><p>Well, again we see the slog created by HP bloat. The 5E fighter will take over a dozen rounds to take down the hp bag of the 5E Fire Giant! Meanwhile, such a heavy hitter at 28 avg. dmg the Fire Giant will squash the 5E figter in 3 rounds or less if he gets lucky.</p><p></p><p>Of course, there are other factors which aren't being considered. This is a quick "down and dirty" comparison.</p></blockquote><p></p>
[QUOTE="Guest 7037866, post: 9589057"] Oh, I am well familiar with AD&D 1E and 2 E, I just didn't know how things changed in 3E and since then to what we have in 5E. But you have to look at the over all picture. Consider a AD&D 5th-level Fighter with STR 17 using a longsword with specialization (single) vs. a 5E DND Fighter with STR and Dueling style vs. their edition ogres: [ATTACH type="full" width="295px" size="823x1370"]396856[/ATTACH] (Note: Fighters have DEX 15 and CON 16.) In AD&D, the fighter can defeat the ogre in 3 rounds typically, 2 if he is lucky at all; while the ogre would need 17 rounds to take down the fighter. In 5E, the fighter defeats the ogre in 5 rounds most often, 4 if lucky; while the ogre would need 10 rounds to defeat the fighter. Is it any wonder in 5E people can feel like combat is a slog? The 5E fighter hits 20% more often, attacks 33% more often, but takes nearly twice as long to kill his ogre??? Now, you mention Fire Giant, so we'll look at those as well vs. 10th-level Fighters: [ATTACH type="full" width="298px" size="823x1370"]396857[/ATTACH] (Note: the 5E Fighter is now STR 20, not 17.) Now, the "experience" of AD&D fighter kicks in and he hits more often than the 5E fighter despite the ACs being comparable. The AD&D fighter is likely to win against the Fire Giant in 4 rounds. Well, again we see the slog created by HP bloat. The 5E fighter will take over a dozen rounds to take down the hp bag of the 5E Fire Giant! Meanwhile, such a heavy hitter at 28 avg. dmg the Fire Giant will squash the 5E figter in 3 rounds or less if he gets lucky. Of course, there are other factors which aren't being considered. This is a quick "down and dirty" comparison. [/QUOTE]
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