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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 314449" data-attributes="member: 1165"><p><em>But it would be eaten by my triple advanced colossal half-<span style="color: red">red</span> dragon 12-headed multiheaded multiheaded multiheaded multiheaded paragon fiendish lenearan pryo-hydro clr20. </em></p><p></p><p>Switch half red dragon with half black dragon. Now it's immune to acid and fire. Only acid and fire do actual damage to you. Congrats... you're immortal.</p><p></p><p>Well, almost. A super-meta'd Epic Disintegration Wave would still probably kill you.</p><p></p><p>About the CR system, it isn't perfect. For instance, the colossal scorpion should have a CR of about 15-16, not 11. However, a CR x creature should challenge an x-level party, so that the party expends 20% of resources (hp, healing potions, spells, etc.), and a properly balanced monster will do so.</p><p></p><p>Higher CR monsters are difficult to judge. A balor is really tough if you didn't bring the right spells. A dragon is really tough, if being attacked by a monk, and by a fighter who doesn't have Spring Attack. A "brute" monster with multiple attacks (eg 100 swords) could be hurt by Slow, or by Spring Attack and high movement rates. Or by casting a Hold Monster. Or by casting Fly, and shooting it with arrows. One such example is the tarrasque. It isn't that dangerous if you use good tactics (and the mage must know the Fly spell). The problem is killing the tarrasque.</p><p></p><p>Also: the CR system isn't balanced for adding class levels. A tarrasque sorcerer 1 isn't all that dangerous compared to the typical tarrasque, whereas a dryad that takes druid levels is more dangerous.</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 314449, member: 1165"] [i]But it would be eaten by my triple advanced colossal half-[color=red]red[/color] dragon 12-headed multiheaded multiheaded multiheaded multiheaded paragon fiendish lenearan pryo-hydro clr20. [/i] Switch half red dragon with half black dragon. Now it's immune to acid and fire. Only acid and fire do actual damage to you. Congrats... you're immortal. Well, almost. A super-meta'd Epic Disintegration Wave would still probably kill you. About the CR system, it isn't perfect. For instance, the colossal scorpion should have a CR of about 15-16, not 11. However, a CR x creature should challenge an x-level party, so that the party expends 20% of resources (hp, healing potions, spells, etc.), and a properly balanced monster will do so. Higher CR monsters are difficult to judge. A balor is really tough if you didn't bring the right spells. A dragon is really tough, if being attacked by a monk, and by a fighter who doesn't have Spring Attack. A "brute" monster with multiple attacks (eg 100 swords) could be hurt by Slow, or by Spring Attack and high movement rates. Or by casting a Hold Monster. Or by casting Fly, and shooting it with arrows. One such example is the tarrasque. It isn't that dangerous if you use good tactics (and the mage must know the Fly spell). The problem is killing the tarrasque. Also: the CR system isn't balanced for adding class levels. A tarrasque sorcerer 1 isn't all that dangerous compared to the typical tarrasque, whereas a dryad that takes druid levels is more dangerous. [/QUOTE]
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