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Big problem with intelligence enhancing items?
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<blockquote data-quote="Scion" data-source="post: 1585224" data-attributes="member: 5777"><p>::sighs:: what part of, 'artifact of how the system works' do you not understand?</p><p></p><p>If you have a better way to deal with how the game works it, go for it, until then things work much more naturally, and much more smoothly, by just allowing it.</p><p></p><p>It opens up that whole option, and it is available to anyone who wants to spend the time and money on it. It takes away other options at the same time. Long term plans and all.</p><p></p><p>Not everyone will do it, it wont even be helpful to everyone (should I get that +2 sword, or a +2 int item for a single skill point.. well, the +2 sword will certainly help me live, whereas the +2 int wont do anything for me for quite some time, and little even then)</p><p></p><p>As for the rest though, it just isnt feasible. Sure, if you really want to destroy a character go right ahead.</p><p></p><p>As for me, I will simply make the system work as it should. If you are smarter for a time when you are studying hard for a whole level, then you get the nice little, even if marginal, benefit. Sure it lasts forever, big deal. That is an artifact of how the system works.</p><p></p><p>Other bonuses work out for 'permanent' effects in other ways, they arent always as noticable, but so what? They are still there, they are always with the character in some form or another.</p><p></p><p>It still has a 'cost', and sometimes it is a huge one, that is the point. Choices. Some choices are better for short term (I'll get this toughness feat to help me out here.. or, I'll spend all of my money and get that nifty sword over there) others are for the long term (I'll get this item of int or I'll buy this item to tell when my god is angry at me or I'll spend a skill point over here or I'll put that stat point I just gained here so that I can gain benefit X from a feat later on). The game is about choices. Taking away a choice without proper compenstation just seems assinine. Much the same as earlier examples like taking away the will save bonus for no reason, or how about a cha item that helps with no class features what-so-ever? Too bad, still costs the same, sure we took out one of the most important parts, but who cares about you?</p></blockquote><p></p>
[QUOTE="Scion, post: 1585224, member: 5777"] ::sighs:: what part of, 'artifact of how the system works' do you not understand? If you have a better way to deal with how the game works it, go for it, until then things work much more naturally, and much more smoothly, by just allowing it. It opens up that whole option, and it is available to anyone who wants to spend the time and money on it. It takes away other options at the same time. Long term plans and all. Not everyone will do it, it wont even be helpful to everyone (should I get that +2 sword, or a +2 int item for a single skill point.. well, the +2 sword will certainly help me live, whereas the +2 int wont do anything for me for quite some time, and little even then) As for the rest though, it just isnt feasible. Sure, if you really want to destroy a character go right ahead. As for me, I will simply make the system work as it should. If you are smarter for a time when you are studying hard for a whole level, then you get the nice little, even if marginal, benefit. Sure it lasts forever, big deal. That is an artifact of how the system works. Other bonuses work out for 'permanent' effects in other ways, they arent always as noticable, but so what? They are still there, they are always with the character in some form or another. It still has a 'cost', and sometimes it is a huge one, that is the point. Choices. Some choices are better for short term (I'll get this toughness feat to help me out here.. or, I'll spend all of my money and get that nifty sword over there) others are for the long term (I'll get this item of int or I'll buy this item to tell when my god is angry at me or I'll spend a skill point over here or I'll put that stat point I just gained here so that I can gain benefit X from a feat later on). The game is about choices. Taking away a choice without proper compenstation just seems assinine. Much the same as earlier examples like taking away the will save bonus for no reason, or how about a cha item that helps with no class features what-so-ever? Too bad, still costs the same, sure we took out one of the most important parts, but who cares about you? [/QUOTE]
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Big problem with intelligence enhancing items?
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