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<blockquote data-quote="Monayuris" data-source="post: 7646581" data-attributes="member: 6859536"><p>Yes that is a great track record. I've run D&D for tons of new players. Maybe about less than a third of them continued in the hobby. Many played once and gave it up. Nothing you can do about that. If you bring in some new players and some join on and it becomes a thing for them, you have done an amazing service for the hobby.</p><p></p><p>In my experience, with new players, you can't walk on eggshells. Run your game and never apologize for it. You can't go around hoping that you don't offend the new player and lose them. Instead you have to provide them your game... the game that you are excited to run that shows your best. The game that shows just how awesome this whole thing is.</p><p></p><p></p><p>I still like starting at 1st, but 3rd does make a lot of sense. You are pretty tough without having too much added complexity.</p></blockquote><p></p>
[QUOTE="Monayuris, post: 7646581, member: 6859536"] Yes that is a great track record. I've run D&D for tons of new players. Maybe about less than a third of them continued in the hobby. Many played once and gave it up. Nothing you can do about that. If you bring in some new players and some join on and it becomes a thing for them, you have done an amazing service for the hobby. In my experience, with new players, you can't walk on eggshells. Run your game and never apologize for it. You can't go around hoping that you don't offend the new player and lose them. Instead you have to provide them your game... the game that you are excited to run that shows your best. The game that shows just how awesome this whole thing is. I still like starting at 1st, but 3rd does make a lot of sense. You are pretty tough without having too much added complexity. [/QUOTE]
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