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Bin Thinkin' About Running A Game [4th LVL, Adapted Adventure]
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<blockquote data-quote="Kaodi" data-source="post: 7373031" data-attributes="member: 1231"><p>[Edit: tl;dr 4th-lvl characters; classes: alchemist, cavalier, inquisitor, magus, mesmerist, unchained barbarian, unchained monk, and unchained rogue; races standard plus goblin and ratfolk; every race gets an additional +2 boost to an ability score that does not already get a racial bonus; 20 pt buy for stats (I may not enforce the wonky system I describe below); official PRD is the accepted source material; bad/inexperienced/unreliable DM; Jump to post #8 for the "Introduction".]</p><p></p><p>For a number of reasons I have been thinking, against my better judgment, about running a Pathfinder game. I do not really want to have to check the boards multiple times a day again, but at the same time I am doing that anyway due to the hunger quitting Hearthstone and the announcement of Pathfinder 2nd Edition has caused. </p><p></p><p>This would probably be a horrible idea. The last time I decided to try running a PbP game it ended... poorly. And I have some weird ideas about character creation too that might feel burdensome. And I would be prioritizing people I have gamed with before or at least are familiar with who can post every two days at least. Because one of the reasons I chafe in PbP is it is just not <em>fast enough</em> for me. Yet I do not really have other options right now.</p><p></p><p>So if I were going to run a game, which I probably should not do, it would, I think, be set in the Golarion I can piece together from the wiki. I would like to have a limited class list though, with archetypes probably subject to some approval as well, and options in general would be limited to those on the official (though incomplete) Pathfinder PRD. Though perhaps I could be persuaded otherwise, option wise. The class list, in any case, is alchemist, cavalier, inquisitor, magus, mesmerist, unchained barbarian, unchained monk, and unchained rogue.</p><p></p><p>I am a bit torn on ability score generation. Back in the day I probably would have insisted on 15 pt buy, but perhaps 20 would be more player friendly since most of the class list is kinda MAD. But I was wondering what people would think of doing "25 pt roll" - you start by roll 6 scores using 4d6 drop lowest. And then you have to reroll ability scores one at a time until you have an array that could be purchased with 25 pts. If you just need to reroll one last score multiply times to get it to a specific number to conform then you can just set it to that and then you have your complete array, because anything else would be a make work project. And all rolling would be done with the EN World roller. </p><p></p><p>So it is definitely a terrible idea to run a game on my part. My current thought is that I am going to reskin an adventure I have on hand. If by some miracle we got to the end and I wanted to keep running the game I might repeat that process with another adventure, or might do something more fully homebrewed.</p><p></p><p>I would be an awful DM. Save yourselves.</p></blockquote><p></p>
[QUOTE="Kaodi, post: 7373031, member: 1231"] [Edit: tl;dr 4th-lvl characters; classes: alchemist, cavalier, inquisitor, magus, mesmerist, unchained barbarian, unchained monk, and unchained rogue; races standard plus goblin and ratfolk; every race gets an additional +2 boost to an ability score that does not already get a racial bonus; 20 pt buy for stats (I may not enforce the wonky system I describe below); official PRD is the accepted source material; bad/inexperienced/unreliable DM; Jump to post #8 for the "Introduction".] For a number of reasons I have been thinking, against my better judgment, about running a Pathfinder game. I do not really want to have to check the boards multiple times a day again, but at the same time I am doing that anyway due to the hunger quitting Hearthstone and the announcement of Pathfinder 2nd Edition has caused. This would probably be a horrible idea. The last time I decided to try running a PbP game it ended... poorly. And I have some weird ideas about character creation too that might feel burdensome. And I would be prioritizing people I have gamed with before or at least are familiar with who can post every two days at least. Because one of the reasons I chafe in PbP is it is just not [I]fast enough[/I] for me. Yet I do not really have other options right now. So if I were going to run a game, which I probably should not do, it would, I think, be set in the Golarion I can piece together from the wiki. I would like to have a limited class list though, with archetypes probably subject to some approval as well, and options in general would be limited to those on the official (though incomplete) Pathfinder PRD. Though perhaps I could be persuaded otherwise, option wise. The class list, in any case, is alchemist, cavalier, inquisitor, magus, mesmerist, unchained barbarian, unchained monk, and unchained rogue. I am a bit torn on ability score generation. Back in the day I probably would have insisted on 15 pt buy, but perhaps 20 would be more player friendly since most of the class list is kinda MAD. But I was wondering what people would think of doing "25 pt roll" - you start by roll 6 scores using 4d6 drop lowest. And then you have to reroll ability scores one at a time until you have an array that could be purchased with 25 pts. If you just need to reroll one last score multiply times to get it to a specific number to conform then you can just set it to that and then you have your complete array, because anything else would be a make work project. And all rolling would be done with the EN World roller. So it is definitely a terrible idea to run a game on my part. My current thought is that I am going to reskin an adventure I have on hand. If by some miracle we got to the end and I wanted to keep running the game I might repeat that process with another adventure, or might do something more fully homebrewed. I would be an awful DM. Save yourselves. [/QUOTE]
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