Bioware's next Forgotten Realms game

VGmaster9

Explorer
I think it's about time that Bioware made another game on Forgotten Realms, since they previously made the Baldur's Gate series and Neverwinter Nights. However, it would probably have to use 4e rules, but you could use more ways you create and customize your characters. I'd also like it to have more expansions.
 

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Not that it isn't impossible since I have no insider knowledge, I will say it seems unlikely for bioware to do this.

1) Atari (apperently) has the license for D&D games and the currently announced game is being made through Bedlam Dungeons & Dragons Daggerdale

2) Bioware has its own rpg franchise now (Dragon Age) which has dragon age origins, dragon age 2, dragon lage legacy, a couple minimovie things, and a table-top RPG system done through Green Ronin) so it seems unlikely that they would want to split their resources for another company's IP-based game.

However, if they do do it, given their track record, I'm sure i would be happy to see it. :D
 

I'd prefer BioWare stick the things already in their pipeline. Dragon Age, Mass Effect and SW: The Old Republic are all more than enough, in my opinion.

Besides, didn't they make some statement to the effect of not wanting to deal much with licensed games anymore? (The Old Republic seems to be an exception.) I seem to recall something like that back when they were announcing/talking about Dragon Age: Origins...

As I see it, BioWare has now put so much effort into crafting intriguing universes for their two major IPs, I think they should stick to them. I'd be far more excited to see more things in their DA or ME lines, expanding the worlds further and giving exciting stories and characters at the same time.

Though admittedly, I have yet to play DA2... But I can't wait for ME3! :D
 

Bioware need to stick to sci-fi. The people who did Baldur's Gate are long gone and Dragon Age (all of them) sucked. Mass Effect, however, is completely awesome, and Mass Effect 2 piled on the awesome until stupendification. SWTOR looks like it'll be pretty decent too.

Besides, nobody makes turn-based RPG's anymore.
 

There is a new Neverwinter coming.

Neverwinter

It amazes me that a lot of hardcore Bioware fans think Baldur's Gate was all Bioware. No, there was some participation from Black Isle studios, and it was dependent on the 2ed D&D rules and TSR/WoTC's participation. You're not going to get that combination--and I love the modern RPGs better than the older ones--computer games have come a long way in 10 years.

I love Dragon Age and think it's a great Fantasy RPG. Though I don't think Bioware is the only one who can create great RPGs.
 

There is a new Neverwinter coming.

Neverwinter

It amazes me that a lot of hardcore Bioware fans think Baldur's Gate was all Bioware. No, there was some participation from Black Isle studios...

Not much.

The engine design, the story and implementation of the story in BG 1 and 2 and both sequels was all BioWare's work.

In terms of development, Black Isle didn't do much other than write BioWare cheques and do some QA. Far more importantly, Black Isle proved to be very good at NOT writing BioWare cheques too - when they defaulted on their payments and nearly caused the cancellation of NWN1.

Most of the core talent at BioWare who were involved in the classic D&D games they released are still at BioWare. But it is very true that today's BioWare is not what it once was. It's now another part of EA -- and it shows.

Whatever the case, unless and until EA buys the D&D brand outright from Hasbro (which is an event I consider to be a very real possibility) , I do not believe we will ever see BioWare work on another licensed D&D title.

Hasbro burned a lot of bridges in terms of its dealings with producers and senior developers at BioWare on NWN1 and Hordes of the Underdark. Quite frankly, both EA and BioWare are far too big and far too wealthy to be inclined to put up with Hasbro's ceative interference ever again. The horror stories I heard were oft repeated and very bitter. Put bluntly -- WotC -- and most especially Hasbro -- burned a bridge at the very end of Hordes of the Underdark's production and approval cycle. If you are Hasbro, you might be arrogant enough to think you get to do that without consequences. The real world doesn't work that way.

While I expect the big-wigs at BioWare would be prepared to treat that as water under the bridge if it made economic sense to do so -- it simply doesn't make economic sense to do so in this market. EA would rather develop its own IP.

It's been nearly eight years since Hordes was released. The last D&D game BioWare released was the premium module I produced, Wyvern Crown of Cormyr in the late summer of 2006. It's going on five years since that time with not even a whisper of that well ever being revisited. That's not an accident.

BioWare won't go there again as a mere licensee. They'll buy it outright, first.

Most likely of all? They'll do neither and never work on a D&D title ever again.
 
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Yeah, CRPGs are the leader now, there's really no need to license a game when you can build your own IP, and the years have (IMO) proven that building a good CRPG involved adapting things for the computer experience rather than the PnP one.
 

Yeah, I believe Green Ronin is looking to ride their Dragon Age deal into the third major competitors spot in the PnP RPG world. Okay, they are probably already there, but they are still considered at the head of the "other" companies. Let's face it there is WotC, Paizo and everyone else at the moment, I really hope this is the launching vehicle that they are hoping it to be.

Solid big player competition keeps reality in line for companies, unfortunately Hasbro is the only mainline toy and game manufacturer in the US at the moment. They own WotC, Avalon Hill, Milton Bradley, Mattel and Parker Brothers, each a giant in its own field long ago, before they were bought out. I miss Marx, and MEGO, once upon a time, they ruled and Hasbro dreamed... Oh well, markets change.

I probably won't be getting the new Neverwinter, Atari D&D games so far have been pretty...bland with the exception of the license to Turbine for DDO.
 


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