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Birth control in D&D
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<blockquote data-quote="Loren Pechtel" data-source="post: 5613077" data-attributes="member: 4679"><p>1) The level of magic needed is small compared to most of the magic out there. Thus I would make a birth control spell of limited duration (say 1hr/level, suitable for one encounter) be a level 0. I would make a long duration version (say 1day/level, or for women a flat one cycle) at level 1. I would put a permanent (but reversible) one at level 2.</p><p></p><p>1a) Note the fairly low cost of a permanent item based on the level 1 version of the spell. I believe such items would be common in society--they're quite expensive for a commoner but they would be passed down through the generations.</p><p></p><p>2) Chemical means of early abortion are common in history. Ru-486 is nothing new, just a scientific version of what's been known in practice for ages. Note that the easy means of doing this only works for 7 weeks.</p><p></p><p>3) As for a spell that actually performs an abortion--I believe there would be two versions of this. At probably level 1 I see a spell that acts like Ru-486--makes the woman's body think it's not pregnant (although I wouldn't limit it to 7 weeks.) The result is a miscarriage.</p><p></p><p>3a) If she wants something more pleasant I would put it at probably level 3--a spell that empties the contents of the uterus. Again, no line-of-sight issues as it's targeted on her, not the fetus.</p></blockquote><p></p>
[QUOTE="Loren Pechtel, post: 5613077, member: 4679"] 1) The level of magic needed is small compared to most of the magic out there. Thus I would make a birth control spell of limited duration (say 1hr/level, suitable for one encounter) be a level 0. I would make a long duration version (say 1day/level, or for women a flat one cycle) at level 1. I would put a permanent (but reversible) one at level 2. 1a) Note the fairly low cost of a permanent item based on the level 1 version of the spell. I believe such items would be common in society--they're quite expensive for a commoner but they would be passed down through the generations. 2) Chemical means of early abortion are common in history. Ru-486 is nothing new, just a scientific version of what's been known in practice for ages. Note that the easy means of doing this only works for 7 weeks. 3) As for a spell that actually performs an abortion--I believe there would be two versions of this. At probably level 1 I see a spell that acts like Ru-486--makes the woman's body think it's not pregnant (although I wouldn't limit it to 7 weeks.) The result is a miscarriage. 3a) If she wants something more pleasant I would put it at probably level 3--a spell that empties the contents of the uterus. Again, no line-of-sight issues as it's targeted on her, not the fetus. [/QUOTE]
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Birth control in D&D
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