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Birthmarks -- Good, Bad or Ugly?
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<blockquote data-quote="Thornir Alekeg" data-source="post: 1627257" data-attributes="member: 15651"><p>I have not read the thread that sparked this and I don't know if this is something Eberron specific, but in my campaign any or none of those options might apply. I do not have a specific rule about a birthmark. If a player wanted to have one, I would probably let them decide how it was reacted to by the local population in their backstory (The mother was run out of town under a hail of stones clutching the baby to her, or three wise people heard of the marked child and brought gifts). Then, I would decide, if the mark is visible, how areas travelled to respond, it will vary with the local climate (Very superstitious, very logical, stargazers, etc.) Whether or not the mark is truly a sign of some kind, well, that will be decided partly by me, and partly by the player's choices for the character. I won't railroad the player into being an object of prophecy unless it seems like it is seems it will fit the story as it develops, and the player seems to like the idea.</p></blockquote><p></p>
[QUOTE="Thornir Alekeg, post: 1627257, member: 15651"] I have not read the thread that sparked this and I don't know if this is something Eberron specific, but in my campaign any or none of those options might apply. I do not have a specific rule about a birthmark. If a player wanted to have one, I would probably let them decide how it was reacted to by the local population in their backstory (The mother was run out of town under a hail of stones clutching the baby to her, or three wise people heard of the marked child and brought gifts). Then, I would decide, if the mark is visible, how areas travelled to respond, it will vary with the local climate (Very superstitious, very logical, stargazers, etc.) Whether or not the mark is truly a sign of some kind, well, that will be decided partly by me, and partly by the player's choices for the character. I won't railroad the player into being an object of prophecy unless it seems like it is seems it will fit the story as it develops, and the player seems to like the idea. [/QUOTE]
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Birthmarks -- Good, Bad or Ugly?
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