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<blockquote data-quote="Jessica" data-source="post: 6765913" data-attributes="member: 6796107"><p>I can see where you are coming from here, but I don't think all classes/races(or combinations thereof) necessarily fit all campaign worlds(and this is from someone who LOVES Tieflings). I want to try and work backwards from "purity" and add what classes/races seem logical in the fluff. I could see some Sorcerer subclasses (primarily Favored Soul) working for instance since all blooded characters are descended from one of the old deities who died at Mount Deismaar. I don't see dragon type Sorcerers working because there are all like 12 dragons in the campaign world and from what I understand they don't go around boinking humanoids.</p><p></p><p></p><p></p><p>I think taking out bloodlines would subtract a lot of the mechanical basis for things in the world. I mean without mechanical benefits from bloodlines you'd really have no basis for bloodtheft which is what caused some of the answhegh iirc. </p><p></p><p></p><p></p><p>Completely 100% agreed. Bounded accuracy is what made me want to try this with 5th edition over say 13th Age for instance.</p><p></p><p></p><p></p><p>I need more experience with actually playing the Domain rules to do that. From going back and re-reading them for the first time in like 14 years, they seem like they'd work but clarity is the problem with a lot of the rules imo.</p></blockquote><p></p>
[QUOTE="Jessica, post: 6765913, member: 6796107"] I can see where you are coming from here, but I don't think all classes/races(or combinations thereof) necessarily fit all campaign worlds(and this is from someone who LOVES Tieflings). I want to try and work backwards from "purity" and add what classes/races seem logical in the fluff. I could see some Sorcerer subclasses (primarily Favored Soul) working for instance since all blooded characters are descended from one of the old deities who died at Mount Deismaar. I don't see dragon type Sorcerers working because there are all like 12 dragons in the campaign world and from what I understand they don't go around boinking humanoids. I think taking out bloodlines would subtract a lot of the mechanical basis for things in the world. I mean without mechanical benefits from bloodlines you'd really have no basis for bloodtheft which is what caused some of the answhegh iirc. Completely 100% agreed. Bounded accuracy is what made me want to try this with 5th edition over say 13th Age for instance. I need more experience with actually playing the Domain rules to do that. From going back and re-reading them for the first time in like 14 years, they seem like they'd work but clarity is the problem with a lot of the rules imo. [/QUOTE]
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