• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Birthright domain rules and other campaigns?

Elwolf

First Post
I'm not sure if this quite the right board to post this on (if not, if one of the mod's would be as kind as to shunt it to the right one), but anyhow ...

Ever since I first laid eyes on the Companion set for BD&D, I've always enjoyed having characters end up as lords of a domain, so it was a pretty natural progression to end up loving Birthright when it was first released, both for the campaign setting itself, and for the domains system.

Back in 2e when I started piecing together a homebrew world, I decided to use the domains system if any PC wanted to become a ruler, so I dropped the bloodlines (the divine right didn't sit well with my world) and realm magic. Now the blood abilities weren't going to be missed but unfortunately dropping realm magic really put a damper on it for wizard characters - if sources did nothing for them, what was the point? In the end I decided that sources linked to a single primary source extended the lifespan of the wizard (with a grace period should the leyline be sundered, or the wizard lose some of their sources before the aging caught up with them). When 3e came out and the first of the birthright conversions were posted, I thought about letting sources offset the xp requirements for spells or creating magic items, but figured that might get out of hand. With the current brcs-playtest pdf I figure I'll use sources for granting longevity, In addition, with epic spells, I was going to either require linked sources totalling the Spellcraft DC to cast the spell, or let the linked sources provide a bonus to the Spellcraft check, but I'm not sure which.

Anyone else used the domain rules outside of Birthright? If so what sort of changes did you make to them? Or any other sort of domain rules for that matter?
 

log in or register to remove this ad

I used the birthright domain rules just the other day, with 3e PC's. I just cut out all reference to 2e things, like blood abilities.

Mocked up a bloodline strength for the PCs, and called it good.

If I were to put some thought into it, I would make domain initiative be d20 + level, and reverse all the success chances to make it smell more like 3e. But I hate to have to think.

Anyway, the game worked fine. Luckily, the birthright domain rules are such a tack on to 2e that it didn't hurt to tear them bleeding from their parent game.


Editorama: I also have to note that I duct taped this whole Frankenstein onto a non-Cerilian campaign world, as well. Go me.
 
Last edited:


Into the Woods

Remove ads

Top