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Birthright. Tell Me About It. Please.
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<blockquote data-quote="Blastin" data-source="post: 3162592" data-attributes="member: 4989"><p>I ran a two year campaign in Birthright, and a 9 month campaign. I LOVE the setting. It is the most internaly consistant campaign world I have yet to see.</p><p> It works well as a standard setting where you are just a bunch of adventurers, and it works well as a purly political game where the players are the rulers.</p><p> My favorite way to run it (and did in both campaigns) was to start the players out as "regular" adventurers and then, as they gained a rep in an area, transition them into the regent/ruler style. I'd then mix the two to the player's liking....run a few months (game time) of rulership, and then when they were getting tired of that, break into an adventure where they got to kill stuff<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p> My players all LOVED the game. The first broke up 'cause I moved, and the second when we had some major interplayer conflict.</p><p></p><p>irdeggman.....</p><p> How is the 3.5 conversion going? I thought the 3.0 version was...ok.....but the whole culture over there on the 3.5 conversion sent me running for the hills. I would love to get a 3.5 game going, but don't have the time to do the conversion myself <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Blastin, post: 3162592, member: 4989"] I ran a two year campaign in Birthright, and a 9 month campaign. I LOVE the setting. It is the most internaly consistant campaign world I have yet to see. It works well as a standard setting where you are just a bunch of adventurers, and it works well as a purly political game where the players are the rulers. My favorite way to run it (and did in both campaigns) was to start the players out as "regular" adventurers and then, as they gained a rep in an area, transition them into the regent/ruler style. I'd then mix the two to the player's liking....run a few months (game time) of rulership, and then when they were getting tired of that, break into an adventure where they got to kill stuff;) My players all LOVED the game. The first broke up 'cause I moved, and the second when we had some major interplayer conflict. irdeggman..... How is the 3.5 conversion going? I thought the 3.0 version was...ok.....but the whole culture over there on the 3.5 conversion sent me running for the hills. I would love to get a 3.5 game going, but don't have the time to do the conversion myself ;) [/QUOTE]
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