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<blockquote data-quote="Brakkart" data-source="post: 3163199" data-attributes="member: 19617"><p>My group back in the day (of which I'm the only survivor in my groups current lineup) played through a couple BR campaigns and we genrally found that Guild Holdings were broken, mainly because every other kind of holding either doesn't generate much finance (Law & Magic) or has significant outgoings to balance its income (Temple). Guilds though rake in the cash but other than paying a nominal amount for the upkeep of their holdings they have nothing to do with their money.</p><p></p><p>As a result the couple players we had playing guilds (one of whom was me) were quite able to bankroll their own fleets and armies and set about changing the map. My guild invaded and conquered Chimaeron (easy realm to take out, the Awnsheigh is a wuss) and the other settled the island of Caelcorwynn and created 2 provinces there.</p><p></p><p>For the second and third BR campaigns we created a hybrid system, marrying bloodlnes, holdings and such from BR with the expanded domain rules that Bruce Heard created in his Mystara series in Dragon magazine (Known World Grimoire I think it was called). We found that created a far more playable and balanced system for ruling/running realms (though it was more paperwork intensive).</p></blockquote><p></p>
[QUOTE="Brakkart, post: 3163199, member: 19617"] My group back in the day (of which I'm the only survivor in my groups current lineup) played through a couple BR campaigns and we genrally found that Guild Holdings were broken, mainly because every other kind of holding either doesn't generate much finance (Law & Magic) or has significant outgoings to balance its income (Temple). Guilds though rake in the cash but other than paying a nominal amount for the upkeep of their holdings they have nothing to do with their money. As a result the couple players we had playing guilds (one of whom was me) were quite able to bankroll their own fleets and armies and set about changing the map. My guild invaded and conquered Chimaeron (easy realm to take out, the Awnsheigh is a wuss) and the other settled the island of Caelcorwynn and created 2 provinces there. For the second and third BR campaigns we created a hybrid system, marrying bloodlnes, holdings and such from BR with the expanded domain rules that Bruce Heard created in his Mystara series in Dragon magazine (Known World Grimoire I think it was called). We found that created a far more playable and balanced system for ruling/running realms (though it was more paperwork intensive). [/QUOTE]
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