Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
[BitD] Does the setup action suffer consequences?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Manbearcat" data-source="post: 9277035" data-attributes="member: 6696971"><p>Setup follows the same procedure as everything else in the game.</p><p></p><p>[ATTACH=full]348627[/ATTACH]</p><p></p><p>[ATTACH=full]348628[/ATTACH]</p><p></p><p>[ATTACH=full]348626[/ATTACH]</p><p></p><p><strong>SETUP MOVE ORDER OF OPERATIONS</strong>:</p><p></p><p>1) Is this a <em><strong>Downtime Activity</strong></em>?</p><p></p><p>If yes, then make a downtime roll; pay 1 Coin or Rep, make a Fortune Roll w/ +1d for Friend/Contact to determine Effect Level. At player discretion, post-roll, "buy up" Fortune Roll result at 1 Coin per per result level rate.</p><p></p><p>If no, proceed to 2.</p><p></p><p>2) Is this a <em><strong>Flashback</strong></em>? </p><p></p><p>If yes, pay 0, 1, or 2 Stress and proceed to 3.</p><p></p><p>3) Index the situation/obstacle at hand and determine if there is <em><strong>danger or trouble at hand (the significant bulk of the time, the answer should be "yes," see GMing section; Duskvol should be a haunted, dangerous place filled with consequences, threat, trouble and the PCs leading interesting lives with the deck stacked against them)</strong></em>? If no, then fortune roll, or downtime roll, or GM will simply say yes and you accomplish your goal.</p><p></p><p>If there is danger or trouble at hand, proceed to 4.</p><p></p><p>4) Make an<em> <strong>Action Roll</strong></em>.</p><p></p><p>Follow action roll procedures as normal (Index the situation/obstacle at hand > player chooses Action Rating > GM sets Position: Effect > negotiate trading one for the other and/or use Loadout for Position or Effect increase > Devil's Bargain/Push (including using playbook moves) > Teamwork > Resistance/Armor/Special Armor for Consequences).</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 9277035, member: 6696971"] Setup follows the same procedure as everything else in the game. [ATTACH type="full" alt="1709118579890.png"]348627[/ATTACH] [ATTACH type="full" alt="1709118735153.png"]348628[/ATTACH] [ATTACH type="full" alt="1709118538165.png"]348626[/ATTACH] [B]SETUP MOVE ORDER OF OPERATIONS[/B]: 1) Is this a [I][B]Downtime Activity[/B][/I]? If yes, then make a downtime roll; pay 1 Coin or Rep, make a Fortune Roll w/ +1d for Friend/Contact to determine Effect Level. At player discretion, post-roll, "buy up" Fortune Roll result at 1 Coin per per result level rate. If no, proceed to 2. 2) Is this a [I][B]Flashback[/B][/I]? If yes, pay 0, 1, or 2 Stress and proceed to 3. 3) Index the situation/obstacle at hand and determine if there is [I][B]danger or trouble at hand (the significant bulk of the time, the answer should be "yes," see GMing section; Duskvol should be a haunted, dangerous place filled with consequences, threat, trouble and the PCs leading interesting lives with the deck stacked against them)[/B][/I]? If no, then fortune roll, or downtime roll, or GM will simply say yes and you accomplish your goal. If there is danger or trouble at hand, proceed to 4. 4) Make an[I] [B]Action Roll[/B][/I]. Follow action roll procedures as normal (Index the situation/obstacle at hand > player chooses Action Rating > GM sets Position: Effect > negotiate trading one for the other and/or use Loadout for Position or Effect increase > Devil's Bargain/Push (including using playbook moves) > Teamwork > Resistance/Armor/Special Armor for Consequences). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[BitD] Does the setup action suffer consequences?
Top