Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Bizarre Magic, Empires, Terrible Advances In Technology, and Pushing The Limits!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Drakmar" data-source="post: 196541" data-attributes="member: 1318"><p>I am currently designing a new campaign setting. Basically about 6000 "humans" called the Tar-Re-Nor escape the Great Enemy via magic and find a new world....(ripped that from a few sources) and they find a large fertile area to colonise...surrounded on all sides by mountains (the area was created by an asteroid) and is pretty big.. the Tar-Re-Nor are two races.. Tar-Re humans that are about 6' - 7' that are supreme warriors (lotsa bonuses) but are completely unable to cast magic...and the Highborn who are and who are blessed by their Three Faced God (That Which Creates, That Which Preserves and That Which Destroys)... The campaign starts about 20 years after the Great Fall. To this date they have not encountered the locals. (I am using the SovStone magic system btw)... All of their magic is cast using a kind of Kung Fu form with special grunts and shouts.</p><p></p><p>however...the locals are a race that are split into three sub-species...the "human" equiv look just like the tiefling in FR Campaign book..the barbarious sub-species is similar to orcs.. and look like a cross between the tiefling and an orc...maybe even that planetouched one in the Monsters of Faerun thingy. I haven't quite figured out what I will do with the advanced one.</p><p></p><p>I am still working on it.. but I like it. O... the other thing is that the Tar-Re MUST obey (with a Will Save) what the Highborn of their clan command...similar to a blood bond in V:TM.</p><p></p><p>The players will come in when the Ruling Lords of the Highborn decide to start exploring. O...and nobody in this culture know of Void Magic. I think I will have another group of the Tar-Re who escaped and discovered that they CAN cast Void Magic..and only Void Magic where as the Highborn can't.</p><p></p><p>...Now.. in a campaign of Rolemaster that I was playing my mage introduced mass produced Transfer Portals that he controlled.. set himself up a kingdom and completely changed the political arena in his sphere of influence. Way fun.. Mwa ha ha ha ha haaaaa!!!! He is the mage in my sig.</p></blockquote><p></p>
[QUOTE="Drakmar, post: 196541, member: 1318"] I am currently designing a new campaign setting. Basically about 6000 "humans" called the Tar-Re-Nor escape the Great Enemy via magic and find a new world....(ripped that from a few sources) and they find a large fertile area to colonise...surrounded on all sides by mountains (the area was created by an asteroid) and is pretty big.. the Tar-Re-Nor are two races.. Tar-Re humans that are about 6' - 7' that are supreme warriors (lotsa bonuses) but are completely unable to cast magic...and the Highborn who are and who are blessed by their Three Faced God (That Which Creates, That Which Preserves and That Which Destroys)... The campaign starts about 20 years after the Great Fall. To this date they have not encountered the locals. (I am using the SovStone magic system btw)... All of their magic is cast using a kind of Kung Fu form with special grunts and shouts. however...the locals are a race that are split into three sub-species...the "human" equiv look just like the tiefling in FR Campaign book..the barbarious sub-species is similar to orcs.. and look like a cross between the tiefling and an orc...maybe even that planetouched one in the Monsters of Faerun thingy. I haven't quite figured out what I will do with the advanced one. I am still working on it.. but I like it. O... the other thing is that the Tar-Re MUST obey (with a Will Save) what the Highborn of their clan command...similar to a blood bond in V:TM. The players will come in when the Ruling Lords of the Highborn decide to start exploring. O...and nobody in this culture know of Void Magic. I think I will have another group of the Tar-Re who escaped and discovered that they CAN cast Void Magic..and only Void Magic where as the Highborn can't. ...Now.. in a campaign of Rolemaster that I was playing my mage introduced mass produced Transfer Portals that he controlled.. set himself up a kingdom and completely changed the political arena in his sphere of influence. Way fun.. Mwa ha ha ha ha haaaaa!!!! He is the mage in my sig. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Bizarre Magic, Empires, Terrible Advances In Technology, and Pushing The Limits!
Top