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<blockquote data-quote="Mirrorrorrim" data-source="post: 9303232" data-attributes="member: 7040132"><p>In my imagination, PCs are not everyday people, and everyday NPCs are not PCs. NPCs don't have the same opportunities, skills, nor gumption to be able to just take class levels as a choice. </p><p></p><p>Players are the reasons the "PC-heroes" get to plan out character levels, as if they actually know the rules of the universe and how it all fits together. But they don't know. We (the players) in our world haven't "figured out" the universal truths and ways to "hack" and plan our character progression, and get abilities, and the people in our fantasy worlds don't have access to those rules either. </p><p></p><p>PCs and NPCs don't get to "plan their progression" with expertise. The illusion of that is because it is a game and the player gets to plan those things, at a meta level.</p><p></p><p>PCs are cut from a different cloth compared to NPCs, and only specific NPCs (villainous or otherwise) can rival the PCs based on the DM's own plans.</p><p></p><p>Johnny Pitchfork with a 12 in Str, Int, and Cha, cannot just become a Fighter, Wizard, or Sorcerer. They aren't interesting enough to higher powers to earn a pact with a Warlock Patron, or a connection with a God. Not unless the DM decided that character has a destiny to do so.</p><p></p><p>PCs have a cosmic <em>potential</em> beyond mere mortals, and that is justification enough for me to say that if they put their mind to it, they can figure out how to multiclass into other PC classes. Why are they so special? The DM decides why in their cosmology. These are people who may save the realm, let alone the universe some day.</p></blockquote><p></p>
[QUOTE="Mirrorrorrim, post: 9303232, member: 7040132"] In my imagination, PCs are not everyday people, and everyday NPCs are not PCs. NPCs don't have the same opportunities, skills, nor gumption to be able to just take class levels as a choice. Players are the reasons the "PC-heroes" get to plan out character levels, as if they actually know the rules of the universe and how it all fits together. But they don't know. We (the players) in our world haven't "figured out" the universal truths and ways to "hack" and plan our character progression, and get abilities, and the people in our fantasy worlds don't have access to those rules either. PCs and NPCs don't get to "plan their progression" with expertise. The illusion of that is because it is a game and the player gets to plan those things, at a meta level. PCs are cut from a different cloth compared to NPCs, and only specific NPCs (villainous or otherwise) can rival the PCs based on the DM's own plans. Johnny Pitchfork with a 12 in Str, Int, and Cha, cannot just become a Fighter, Wizard, or Sorcerer. They aren't interesting enough to higher powers to earn a pact with a Warlock Patron, or a connection with a God. Not unless the DM decided that character has a destiny to do so. PCs have a cosmic [I]potential[/I] beyond mere mortals, and that is justification enough for me to say that if they put their mind to it, they can figure out how to multiclass into other PC classes. Why are they so special? The DM decides why in their cosmology. These are people who may save the realm, let alone the universe some day. [/QUOTE]
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