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Black Box DM or Open Book DM?
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<blockquote data-quote="toberane" data-source="post: 2534388" data-attributes="member: 4968"><p>I think it is important to tackle some of the metagaming issues as tey come up. In our group, we have at least 4 gamers who also frequently DM. If I, as DM, am uncertain of how to interpret a rule or make a ruling on something that is only vaguely or not at all covered in the rules, I will often ask the other players what they think. They often have very valid reasons for their opinions.</p><p></p><p>Having said that, I will also say this. If, after the discussion, I disagree with the players, I'll give my reasons for the decision I make and do it my way anyway. And the players, most of them being D&D veterans of more than 20 years each, respect that decision. I interpret rules when I am DMing differently than some of the other gamers in my group when they are DMing.</p><p></p><p>But having their input is good. And if I know I'm going to be adding an optional rule that we usually don't play with, I try to let that be known up front. We gamed with a DM one time that kept throwing rules variations at us left and right, with no warning and no recourse. We stopped gaming with that DM after about 2 gaming sessions. I don't mind a DM changing the rules, but I like to know about it up front and to be sure that the rules apply equally to the NPCs and monsters as they do to the PCs.</p></blockquote><p></p>
[QUOTE="toberane, post: 2534388, member: 4968"] I think it is important to tackle some of the metagaming issues as tey come up. In our group, we have at least 4 gamers who also frequently DM. If I, as DM, am uncertain of how to interpret a rule or make a ruling on something that is only vaguely or not at all covered in the rules, I will often ask the other players what they think. They often have very valid reasons for their opinions. Having said that, I will also say this. If, after the discussion, I disagree with the players, I'll give my reasons for the decision I make and do it my way anyway. And the players, most of them being D&D veterans of more than 20 years each, respect that decision. I interpret rules when I am DMing differently than some of the other gamers in my group when they are DMing. But having their input is good. And if I know I'm going to be adding an optional rule that we usually don't play with, I try to let that be known up front. We gamed with a DM one time that kept throwing rules variations at us left and right, with no warning and no recourse. We stopped gaming with that DM after about 2 gaming sessions. I don't mind a DM changing the rules, but I like to know about it up front and to be sure that the rules apply equally to the NPCs and monsters as they do to the PCs. [/QUOTE]
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