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Black Box GMing - Would you play with it?
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<blockquote data-quote="nnms" data-source="post: 5929717" data-attributes="member: 83293"><p>A while back, a miniature gaming buddy described an RPG campaign he played in where 100% of the system resolution was handled by the GM with no player-GM interaction in rules terms. Everything was in fictional descriptive terms with the GM spitting out results using whatever system he happened to be using.</p><p></p><p>Have you ever played in such a thing?</p><p></p><p>Would you play in such a thing?</p><p></p><p>In the example above, it even included character generation. The GM asked a bunch of questions which narrowed down exactly what kind of character you wanted. Questions were like "If everything about your character was average, what would you want to change the most?" and "What is your character best at, above everything else?" and "What about second best?"</p><p></p><p>I'm thinking this type of play could be well suited to skype or google+ hangout type gaming. Or even play by post. But in person, I'm not so sure.</p></blockquote><p></p>
[QUOTE="nnms, post: 5929717, member: 83293"] A while back, a miniature gaming buddy described an RPG campaign he played in where 100% of the system resolution was handled by the GM with no player-GM interaction in rules terms. Everything was in fictional descriptive terms with the GM spitting out results using whatever system he happened to be using. Have you ever played in such a thing? Would you play in such a thing? In the example above, it even included character generation. The GM asked a bunch of questions which narrowed down exactly what kind of character you wanted. Questions were like "If everything about your character was average, what would you want to change the most?" and "What is your character best at, above everything else?" and "What about second best?" I'm thinking this type of play could be well suited to skype or google+ hangout type gaming. Or even play by post. But in person, I'm not so sure. [/QUOTE]
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