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[Black Company] Anyone going to run a game?
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<blockquote data-quote="Dakkareth" data-source="post: 1941569" data-attributes="member: 9928"><p>[code]</p><p>[b]Name:[/b] Cutter</p><p></p><p>[b]Background:[/b] Criminal [b]Age:[/b] 29 years</p><p>[b]Class:[/b] Thief/Fighter [b]Height:[/b] 6'6"</p><p>[b]Race:[/b] Human [b]Weight:[/b] 230 lbs</p><p>[b]Size:[/b] Medium [b]Eyes:[/b] Green</p><p>[b]Gender:[/b] Male [b]Hair:[/b] Blonde</p><p>[b]Allegiances:[/b] Friends, [b]Skin:[/b] White</p><p> Word of Honor</p><p></p><p>[b]Str:[/b] 17 [b]Level:[/b] 3 [b]XP:[/b] 3000</p><p>[b]Dex:[/b] 12 [b]BAB:[/b] +2 [b]HP:[/b] 29 (1d6+2d10+6)</p><p>[b]Con:[/b] 14 [b]Grapple:[/b] +5 [b]MDT:[/b] 17</p><p>[b]Int:[/b] 10 [b]Speed:[/b] 30' [b]Dmg Red:[/b] -/-</p><p>[b]Wis:[/b] 12 [b]Init:[/b] +7 [b]Spell Res:[/b] -</p><p>[b]Cha:[/b] 11 [b]ACP:[/b] -1 tp -4 </p><p></p><p>[b] Base Armor Shld Dex Size Nat Misc Total</p><p>Armor:[/b] 10 +3 +2 +1 +0 +0 +0 16</p><p>[b]Touch:[/b] 11 [b]Flatfooted:[/b] 15</p><p></p><p>[b] Base Mod Misc Total</p><p>Fort:[/b] 3 +2 +5</p><p>[b]Ref:[/b] 2 +1 +3</p><p>[b]Will:[/b] 0 +1 +2 +3</p><p></p><p>[b]Action Points:[/b] 8</p><p></p><p>[b]Armor Bonus Dex ACP ASF Weight[/b] </p><p>Studded Leather +3 5 -1 15% 20lbs </p><p>Chain Shirt +4 4 -2 20% 25lbs </p><p>Shield, heavy wooden +2 - -2 15% 10lbs </p><p></p><p>[b]Weapon Attack Damage Critical Range Weight[/b]</p><p>Longsword +5 1d8+3S 19–20/x2 — 4 lb</p><p>Longbow +3 1d8+1P x3 100’ 3 lb</p><p>Dagger +5 1d4+3P 19-20/x2 10' 1 lb</p><p>Axe, throwing +3 1d6+3S x2 10’ 2 lb</p><p>Shortspear +5 1d6+3P x2 20’ 1 lb</p><p></p><p>[b]Languages:[/b] Jewel Cities (good, read), Opal (fair)</p><p></p><p>[b]Abilities:[/b] Sneak Attack +1d6, Trapfinding, Knave, Commander</p><p>[b]Background Traits:[/b] Sleight of Hand as move action, Hide, Move Silent, Intimidate, Sleight of Hand are class skills, +2 to initiative. </p><p></p><p>[b]Feats:[/b] Stealthy (background), Improved Initiative, Quickdraw, Iron Will</p><p></p><p>[b]Skill Points:[/b] 8*4+4*2+6=46 [b]Max Ranks:[/b] 6</p><p>[b]Skills Abil Ranks Mod Misc Total[/b]</p><p>Bluff Cha 4 +0 4</p><p>Command Cha 1 +0 +1 2</p><p>Disable Device Int 1 +0 +2 3 </p><p>Hide Dex 6 +1 +2 9</p><p>Intimidate Cha 5 +0 5</p><p>Listen Wis 1 +1 2</p><p>Move Silently Dex 6 +1 +2 9</p><p>Open Lock Dex 1 +1 +2 4</p><p>Profession: Soldier Wis 3 +1 +1 5</p><p>Sense Motive Wis 6 +1 7</p><p>Sleight of Hand Dex 2 +1 +2 5</p><p>Spot Wis 2 +1 3</p><p>Tumble Dex 5 +1 6</p><p></p><p>Speak Language - 3</p><p></p><p></p><p>[b]Equipment: Cost Weight[/b]</p><p>Studded Leather 12sp 20lb</p><p>Chain Shirt 30sp 25lb</p><p>Longsword 8sp 4lb</p><p>Composite Longbow 150sp 3lb</p><p>Arrows (20) 1sp 1lb</p><p>3x Dagger 3sp 3lb</p><p>Axe, throwing 1sp 2lb</p><p>Shortspear 1sp 1lb</p><p></p><p>Backpack 4sp 2lb</p><p>Bedroll 2sp 1lb</p><p>Explorer’s Outfit 5sp 8lb</p><p>Traveler’s Outfit 1sp 2lb</p><p>Rope, silk 6sp 5lb</p><p>Thieves' Tools 25sp - </p><p>Rations (4 days) 2sp 2lb</p><p>Flint and Steel 5cp - </p><p>Whetstone 2cp -</p><p>Chalk 1cp -</p><p>3x Candle 1sp - </p><p>Waterskin 1sp 4lb</p><p></p><p>Light Riding Horse 30sp</p><p>Saddle, Saddlebag, etc 10sp</p><p>Feed (4 days) 2sp</p><p></p><p></p><p>[b]Total Weight:[/b] ~83 lb [b]Money:[/b] 4sp, 2cp left</p><p></p><p></p><p>[b] Lgt Med Hvy Lift</p><p>Max Weight:[/b] 86lb 173lb 260lb 520lb </p><p>[/code]</p><p></p><p><strong>Background:</strong></p><p>Cutter grew up in the slums of <Jewel City>, where his mother tried to make ends meet as a laundress. His father had disappeared even before his birth, leaving the two to fend for themselves. Despite all attempts to raise him towards a better future, Cutter (at the time only called ‘boy’) kept company mostly with pickpockets and other criminals, soon finding that thievery pays well and violence even better. His determination and ability earned him a place as enforcer in one of the many smaller ‘families’. His steady rise through their ranks was abruptly ended, when Cutter was found keeping extorted and stolen goods for himself, including an artifact of sorcery the family had been tasked to retrieve. </p><p>Fleeing the city with only his life and a dagger to him Cutter hooked up with a small group of mercenaries, where he could employ his skills and hone his martial abilities. In the company of the backstabbing bunch he also learned much about the value of paranoia and being better armed than the other. Due to repeated conflicts with the group’s second-in-command Cutter finally left with twice his allotted pay, looking for greener pastures. After a year-long interlude as bodyguard to various shady merchants he finally joined the <group>, a smaller but more honorable band of mercenaries.</p><p></p><p><strong>Personality:</strong></p><p>Above all else Cutter is a pragmatic. If something needs to be done and violence is the easiest way, then violence it is. Kill or be killed is much too often the only rule in a situation and he has embraced this principle. For all his violent and criminal past, or rather because of it, Cutter holds the few values he has very dear. On the rare occasion, that he formally gives his word, he feels bound to it as long as the other side does as well. Likewise the friendship between equals is elevated above the concerns of pragmaticism.</p><p></p><p><strong>Appearance & Behaviour:</strong></p><p>Though Cutter is a giant of a man, standing six and a half feet tall with broad shoulders, he moves with surprising agility. Many fights have left him with a multitude of scars, the most prominent being one across his right cheek. His hair he keeps tied behind his head as to not impede his sight. Usually Cutter is clad in simple but robust clothing with a faded green cloak covering his leather armor and concealing sword and dagger. Only when he anticipates a direct confrontation (such as in battle), he wears chain shirt and steel cap and carries all his weapons. Between sword, daggers (one open, two concealed), axe, bow and spear Cutter strikes an intimidating figure, which is of course one of the reasons for carrying half an armoury with him.</p><p></p><p>When not involved in some kind of conflict Cutter is easy-going and good drinking companion, much in favor of games of all kinds. He goes about everything with the confidence of one knowing his own strength and is not one to understate his abilities.</p></blockquote><p></p>
[QUOTE="Dakkareth, post: 1941569, member: 9928"] [code] [b]Name:[/b] Cutter [b]Background:[/b] Criminal [b]Age:[/b] 29 years [b]Class:[/b] Thief/Fighter [b]Height:[/b] 6'6" [b]Race:[/b] Human [b]Weight:[/b] 230 lbs [b]Size:[/b] Medium [b]Eyes:[/b] Green [b]Gender:[/b] Male [b]Hair:[/b] Blonde [b]Allegiances:[/b] Friends, [b]Skin:[/b] White Word of Honor [b]Str:[/b] 17 [b]Level:[/b] 3 [b]XP:[/b] 3000 [b]Dex:[/b] 12 [b]BAB:[/b] +2 [b]HP:[/b] 29 (1d6+2d10+6) [b]Con:[/b] 14 [b]Grapple:[/b] +5 [b]MDT:[/b] 17 [b]Int:[/b] 10 [b]Speed:[/b] 30' [b]Dmg Red:[/b] -/- [b]Wis:[/b] 12 [b]Init:[/b] +7 [b]Spell Res:[/b] - [b]Cha:[/b] 11 [b]ACP:[/b] -1 tp -4 [b] Base Armor Shld Dex Size Nat Misc Total Armor:[/b] 10 +3 +2 +1 +0 +0 +0 16 [b]Touch:[/b] 11 [b]Flatfooted:[/b] 15 [b] Base Mod Misc Total Fort:[/b] 3 +2 +5 [b]Ref:[/b] 2 +1 +3 [b]Will:[/b] 0 +1 +2 +3 [b]Action Points:[/b] 8 [b]Armor Bonus Dex ACP ASF Weight[/b] Studded Leather +3 5 -1 15% 20lbs Chain Shirt +4 4 -2 20% 25lbs Shield, heavy wooden +2 - -2 15% 10lbs [b]Weapon Attack Damage Critical Range Weight[/b] Longsword +5 1d8+3S 19–20/x2 — 4 lb Longbow +3 1d8+1P x3 100’ 3 lb Dagger +5 1d4+3P 19-20/x2 10' 1 lb Axe, throwing +3 1d6+3S x2 10’ 2 lb Shortspear +5 1d6+3P x2 20’ 1 lb [b]Languages:[/b] Jewel Cities (good, read), Opal (fair) [b]Abilities:[/b] Sneak Attack +1d6, Trapfinding, Knave, Commander [b]Background Traits:[/b] Sleight of Hand as move action, Hide, Move Silent, Intimidate, Sleight of Hand are class skills, +2 to initiative. [b]Feats:[/b] Stealthy (background), Improved Initiative, Quickdraw, Iron Will [b]Skill Points:[/b] 8*4+4*2+6=46 [b]Max Ranks:[/b] 6 [b]Skills Abil Ranks Mod Misc Total[/b] Bluff Cha 4 +0 4 Command Cha 1 +0 +1 2 Disable Device Int 1 +0 +2 3 Hide Dex 6 +1 +2 9 Intimidate Cha 5 +0 5 Listen Wis 1 +1 2 Move Silently Dex 6 +1 +2 9 Open Lock Dex 1 +1 +2 4 Profession: Soldier Wis 3 +1 +1 5 Sense Motive Wis 6 +1 7 Sleight of Hand Dex 2 +1 +2 5 Spot Wis 2 +1 3 Tumble Dex 5 +1 6 Speak Language - 3 [b]Equipment: Cost Weight[/b] Studded Leather 12sp 20lb Chain Shirt 30sp 25lb Longsword 8sp 4lb Composite Longbow 150sp 3lb Arrows (20) 1sp 1lb 3x Dagger 3sp 3lb Axe, throwing 1sp 2lb Shortspear 1sp 1lb Backpack 4sp 2lb Bedroll 2sp 1lb Explorer’s Outfit 5sp 8lb Traveler’s Outfit 1sp 2lb Rope, silk 6sp 5lb Thieves' Tools 25sp - Rations (4 days) 2sp 2lb Flint and Steel 5cp - Whetstone 2cp - Chalk 1cp - 3x Candle 1sp - Waterskin 1sp 4lb Light Riding Horse 30sp Saddle, Saddlebag, etc 10sp Feed (4 days) 2sp [b]Total Weight:[/b] ~83 lb [b]Money:[/b] 4sp, 2cp left [b] Lgt Med Hvy Lift Max Weight:[/b] 86lb 173lb 260lb 520lb [/code] [b]Background:[/b] Cutter grew up in the slums of <Jewel City>, where his mother tried to make ends meet as a laundress. His father had disappeared even before his birth, leaving the two to fend for themselves. Despite all attempts to raise him towards a better future, Cutter (at the time only called ‘boy’) kept company mostly with pickpockets and other criminals, soon finding that thievery pays well and violence even better. His determination and ability earned him a place as enforcer in one of the many smaller ‘families’. His steady rise through their ranks was abruptly ended, when Cutter was found keeping extorted and stolen goods for himself, including an artifact of sorcery the family had been tasked to retrieve. Fleeing the city with only his life and a dagger to him Cutter hooked up with a small group of mercenaries, where he could employ his skills and hone his martial abilities. In the company of the backstabbing bunch he also learned much about the value of paranoia and being better armed than the other. Due to repeated conflicts with the group’s second-in-command Cutter finally left with twice his allotted pay, looking for greener pastures. After a year-long interlude as bodyguard to various shady merchants he finally joined the <group>, a smaller but more honorable band of mercenaries. [b]Personality:[/b] Above all else Cutter is a pragmatic. If something needs to be done and violence is the easiest way, then violence it is. Kill or be killed is much too often the only rule in a situation and he has embraced this principle. For all his violent and criminal past, or rather because of it, Cutter holds the few values he has very dear. On the rare occasion, that he formally gives his word, he feels bound to it as long as the other side does as well. Likewise the friendship between equals is elevated above the concerns of pragmaticism. [b]Appearance & Behaviour:[/b] Though Cutter is a giant of a man, standing six and a half feet tall with broad shoulders, he moves with surprising agility. Many fights have left him with a multitude of scars, the most prominent being one across his right cheek. His hair he keeps tied behind his head as to not impede his sight. Usually Cutter is clad in simple but robust clothing with a faded green cloak covering his leather armor and concealing sword and dagger. Only when he anticipates a direct confrontation (such as in battle), he wears chain shirt and steel cap and carries all his weapons. Between sword, daggers (one open, two concealed), axe, bow and spear Cutter strikes an intimidating figure, which is of course one of the reasons for carrying half an armoury with him. When not involved in some kind of conflict Cutter is easy-going and good drinking companion, much in favor of games of all kinds. He goes about everything with the confidence of one knowing his own strength and is not one to understate his abilities. [/QUOTE]
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