Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
[Black Company] I have the book...any questions?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ace" data-source="post: 1921062" data-attributes="member: 944"><p>First off I am reading your thread on green ronins board with pleasure and if things go right our DM (who considers Black Company a major inspiration) will be running and I will be playing a Jack of Trades named Crow -- $44.95 is bit more than I want to pay but if I actually use the book its OK </p><p></p><p>Also I apologize a bit for this thread and if your players just have "Christmas Busys" I will admit I am wrong but if what you say about them " suddenly being to busy to play" that is a serious warning sign -- let me repeat what it says </p><p></p><p> STOP TAKING AWAY YOUR PLAYERS FUN YUAN TI</p><p></p><p>I shouted that because it needs saying LOUD -- before players go into a campaign as brutal as D20 Black Company or Conan they need to want to play that type of game </p><p></p><p>You can 'learn em a new way of playing D20 games" unless they want to play them in the first place -- they play high powered D&D because its fun -- I know from personal experience -- many good players HATE high casulty low powered games</p><p></p><p>Those games are a blast for control freak and versimtude happy GM's like me but they suck suck suck for a lot of players -- heck I don't like to play in them all that well because I don't get to do cool stuff </p><p></p><p>If the players are having less fun with that style of game you simply can't run it with them -- its not a matter of cracking down and making them toe the line. If it comes to a conflict -- simply put you lose.</p><p></p><p> Its not 1983 -- there are plenty of games out there and even in benighted areas with few games there are lots of other things to do instead -- EQ, PS2, Internet etc etc </p><p></p><p>Ok two stories from my game experience and how I leanred not to run high casulty games with my current play group </p><p></p><p>GURPS 3E Man Mech and Magic -- </p><p></p><p>3 PC's 150 points armed with Rapier, Katana and I think an Axe and 1 75pt NPC with a Boltgun (think a tube that shoots arrows by TK) -- lightly armored and fairly skilled vs a mob of bandits ---</p><p></p><p>Combat -- real time 2 minutes -- game time -- 4 seconds </p><p></p><p>results -- 6 dead bandits </p><p></p><p>game results -- the players took one look at GURPS and 2 (of 3) decided "crap that could be my character-- going back to D&D</p><p></p><p>Sample 2 -- </p><p></p><p>The Riddle of Steel battle Demo -- 2 players new to the rules -- both have real world (Kendo/Iado and Rapier) sword experience so rules learning and appreciation i unually high. There is also one bystander -- they fight 4 matches Rapier vs Cut and Thrust Sword-- 3 of these result in kills -- </p><p></p><p>game results -- 1 player and 1 bystander refused under any cirumstances to play TROS. The other one liked it but than he liked GURPS (and was the only one) </p><p></p><p>similar experiments have led me to suggest that many players aren't interested in in high lethality/low gain games. They like superheroic combat ans lots of spellbling er magic items </p><p></p><p>players who aren't coming around anymore are voting with their feat and you have no veto </p><p></p><p>If you are dead set on Black Company or Conan and this is not a case of the Christmas Busies you need to talk to the players and explain things -- If they say they don't like the set up either go back to D&D (by the books or previously OK house rules ) or get a new play group -- your choice</p></blockquote><p></p>
[QUOTE="Ace, post: 1921062, member: 944"] First off I am reading your thread on green ronins board with pleasure and if things go right our DM (who considers Black Company a major inspiration) will be running and I will be playing a Jack of Trades named Crow -- $44.95 is bit more than I want to pay but if I actually use the book its OK Also I apologize a bit for this thread and if your players just have "Christmas Busys" I will admit I am wrong but if what you say about them " suddenly being to busy to play" that is a serious warning sign -- let me repeat what it says STOP TAKING AWAY YOUR PLAYERS FUN YUAN TI I shouted that because it needs saying LOUD -- before players go into a campaign as brutal as D20 Black Company or Conan they need to want to play that type of game You can 'learn em a new way of playing D20 games" unless they want to play them in the first place -- they play high powered D&D because its fun -- I know from personal experience -- many good players HATE high casulty low powered games Those games are a blast for control freak and versimtude happy GM's like me but they suck suck suck for a lot of players -- heck I don't like to play in them all that well because I don't get to do cool stuff If the players are having less fun with that style of game you simply can't run it with them -- its not a matter of cracking down and making them toe the line. If it comes to a conflict -- simply put you lose. Its not 1983 -- there are plenty of games out there and even in benighted areas with few games there are lots of other things to do instead -- EQ, PS2, Internet etc etc Ok two stories from my game experience and how I leanred not to run high casulty games with my current play group GURPS 3E Man Mech and Magic -- 3 PC's 150 points armed with Rapier, Katana and I think an Axe and 1 75pt NPC with a Boltgun (think a tube that shoots arrows by TK) -- lightly armored and fairly skilled vs a mob of bandits --- Combat -- real time 2 minutes -- game time -- 4 seconds results -- 6 dead bandits game results -- the players took one look at GURPS and 2 (of 3) decided "crap that could be my character-- going back to D&D Sample 2 -- The Riddle of Steel battle Demo -- 2 players new to the rules -- both have real world (Kendo/Iado and Rapier) sword experience so rules learning and appreciation i unually high. There is also one bystander -- they fight 4 matches Rapier vs Cut and Thrust Sword-- 3 of these result in kills -- game results -- 1 player and 1 bystander refused under any cirumstances to play TROS. The other one liked it but than he liked GURPS (and was the only one) similar experiments have led me to suggest that many players aren't interested in in high lethality/low gain games. They like superheroic combat ans lots of spellbling er magic items players who aren't coming around anymore are voting with their feat and you have no veto If you are dead set on Black Company or Conan and this is not a case of the Christmas Busies you need to talk to the players and explain things -- If they say they don't like the set up either go back to D&D (by the books or previously OK house rules ) or get a new play group -- your choice [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[Black Company] I have the book...any questions?
Top