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<blockquote data-quote="Asmor" data-source="post: 5546246" data-attributes="member: 1154"><p>It's visually striking, and to be honest I had sort of a kneejerk reaction to dislike it just because it looks like it's trying to be fancy for no particular reason.</p><p></p><p>That said, after examining it a bit, it does actually seem like a very nice sheet.</p><p></p><p>I like the fact that it's landscape. When tablespace is at a premium, landscape tends to work a lot better than portrait.</p><p></p><p>I don't know anything about your system, so it may be that the complaints I have aren't very relevant... However, it seems like a larger area for keeping track of current damage would be helpful, as in my experience a lot of people tend to cross things out and write new numbers, and erase everything less frequently. With the space you've allocated for that, it seems like you'd have to erase after every hit.</p><p></p><p>Additionally, you only have options for one kind of melee and one kind of ranged weapon. That's probably sufficient for 90% of the attacks one might make, but you might consider adding in some space for additional weapons, even if the extra ones are just on simple lines rather than the fancy boxes.</p></blockquote><p></p>
[QUOTE="Asmor, post: 5546246, member: 1154"] It's visually striking, and to be honest I had sort of a kneejerk reaction to dislike it just because it looks like it's trying to be fancy for no particular reason. That said, after examining it a bit, it does actually seem like a very nice sheet. I like the fact that it's landscape. When tablespace is at a premium, landscape tends to work a lot better than portrait. I don't know anything about your system, so it may be that the complaints I have aren't very relevant... However, it seems like a larger area for keeping track of current damage would be helpful, as in my experience a lot of people tend to cross things out and write new numbers, and erase everything less frequently. With the space you've allocated for that, it seems like you'd have to erase after every hit. Additionally, you only have options for one kind of melee and one kind of ranged weapon. That's probably sufficient for 90% of the attacks one might make, but you might consider adding in some space for additional weapons, even if the extra ones are just on simple lines rather than the fancy boxes. [/QUOTE]
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