Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Blackdirge's CR 10 and under thread. (Updated 3/02/05) Flumph O' Doom!!!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BLACKDIRGE" data-source="post: 1833541" data-attributes="member: 1953"><p>This next monster is the result of a request I recieved from Rycanada. The request was for a flock of draconic vulture-like creatures, somewhere in the neighborhood of CR 2 for individual members. So here you go Rycanada, I hope this fits the bill.</p><p></p><p>Blackdirge</p><p></p><p style="text-align: center"><strong>_________________________________________________________________</strong></p><p></p><p><u><strong>Vyrmen</strong></u></p><p></p><p><strong>Small Magical Beast</strong></p><p><strong>Hit Dice:</strong> 3d8+6 (20 hp)</p><p><strong>Initiative:</strong> +3 (Dex)</p><p><strong>Speed:</strong> 10 ft. (2 squares), fly 80 ft. (average)</p><p><strong>AC:</strong> 16 (+1 size, +3 Dex, +2 natural), touch 14, flatfooted 13</p><p><strong>Base Attack/Grapple:</strong> +2/-1</p><p><strong>Attack:</strong> Bite +5 melee (1d6+1)</p><p><strong>Full Attack:</strong> Bite +5 melee (1d6+1) and 2 talons +3 melee (1d3)</p><p><strong>Space/Reach:</strong> 5 ft./5 ft. </p><p><strong>Special Attacks:</strong> Breath weapon</p><p><strong>Special Qualities:</strong> +4 saves against magic sleep and paralysis, low-light vision</p><p><strong>Saves:</strong> Fort +5, Ref +6, Will +2</p><p><strong>Abilities:</strong> Str 12, Dex 17, Con 14, Int 04, Wis 14, Cha 08</p><p><strong>Skills:</strong> Listen +5, Spot +15 </p><p><strong>Feats:</strong> Multiattack, Weapon Finesse</p><p><strong>Environment:</strong> Temperate mountains and forests</p><p><strong>Organization:</strong> Solitary, pair, or flock (11-20)</p><p><strong>Challenge Rating:</strong> 2 </p><p><strong>Alignment:</strong> Neutral Evil</p><p><strong>Advancement:</strong> 4-6 HD (Medium)</p><p></p><p><em>At first sight this creature appears to be a large black vulture, but closer examination reveals its draconic origin. The beast is covered in greasy black plumage through which splotches of ebony scaled flesh gleam. A head that is part avian and part reptile sways from a short supple neck as the beast hisses menacingly and tears at the ground with its long raking talons. </em> </p><p></p><p>Exceedingly foul and ill tempered, Vyrmen are the result of black dragon blood mixed with that of ordinary vultures. The beasts were designed to act as aerial spies and skirmishers but turned out to be all but intractable, forcing the wizards who engineered their creation to give up entirely. The remaining Vyrmen were released into the wild with the hope that they would not breed true, and eventually die out. Unfortunately the fecund quality of their draconic blood has allowed them to flourish and they have become quite the menace in many populated areas.</p><p></p><p>All Vyrmen are a dull black in color and range from the size of ordinary vultures to monstrous specimens the size of ponies. They are universally of foul disposition and will attack and kill anything that cannot outrun or outfight them. </p><p></p><p><u><strong>Combat</strong></u></p><p></p><p>Vyrmen often attack in large numbers, swarming down upon their victims and ripping them to shreds. They will usually soften enemies up with their breath weapon before attacking with beak and claws. </p><p><strong>Breath Weapon (Ex):</strong> 15 ft. line once per day, 2d4 acid damage. Reflex save DC 13 for half. The save DC is Constitution based.</p></blockquote><p></p>
[QUOTE="BLACKDIRGE, post: 1833541, member: 1953"] This next monster is the result of a request I recieved from Rycanada. The request was for a flock of draconic vulture-like creatures, somewhere in the neighborhood of CR 2 for individual members. So here you go Rycanada, I hope this fits the bill. Blackdirge [CENTER][B]_________________________________________________________________[/B][/CENTER] [U][B]Vyrmen[/B][/U] [B]Small Magical Beast[/B] [B]Hit Dice:[/B] 3d8+6 (20 hp) [B]Initiative:[/B] +3 (Dex) [B]Speed:[/B] 10 ft. (2 squares), fly 80 ft. (average) [B]AC:[/B] 16 (+1 size, +3 Dex, +2 natural), touch 14, flatfooted 13 [B]Base Attack/Grapple:[/B] +2/-1 [B]Attack:[/B] Bite +5 melee (1d6+1) [B]Full Attack:[/B] Bite +5 melee (1d6+1) and 2 talons +3 melee (1d3) [B]Space/Reach:[/B] 5 ft./5 ft. [B]Special Attacks:[/B] Breath weapon [B]Special Qualities:[/B] +4 saves against magic sleep and paralysis, low-light vision [B]Saves:[/B] Fort +5, Ref +6, Will +2 [B]Abilities:[/B] Str 12, Dex 17, Con 14, Int 04, Wis 14, Cha 08 [B]Skills:[/B] Listen +5, Spot +15 [B]Feats:[/B] Multiattack, Weapon Finesse [B]Environment:[/B] Temperate mountains and forests [B]Organization:[/B] Solitary, pair, or flock (11-20) [B]Challenge Rating:[/B] 2 [B]Alignment:[/B] Neutral Evil [B]Advancement:[/B] 4-6 HD (Medium) [I]At first sight this creature appears to be a large black vulture, but closer examination reveals its draconic origin. The beast is covered in greasy black plumage through which splotches of ebony scaled flesh gleam. A head that is part avian and part reptile sways from a short supple neck as the beast hisses menacingly and tears at the ground with its long raking talons. [/I] Exceedingly foul and ill tempered, Vyrmen are the result of black dragon blood mixed with that of ordinary vultures. The beasts were designed to act as aerial spies and skirmishers but turned out to be all but intractable, forcing the wizards who engineered their creation to give up entirely. The remaining Vyrmen were released into the wild with the hope that they would not breed true, and eventually die out. Unfortunately the fecund quality of their draconic blood has allowed them to flourish and they have become quite the menace in many populated areas. All Vyrmen are a dull black in color and range from the size of ordinary vultures to monstrous specimens the size of ponies. They are universally of foul disposition and will attack and kill anything that cannot outrun or outfight them. [U][B]Combat[/B][/U] Vyrmen often attack in large numbers, swarming down upon their victims and ripping them to shreds. They will usually soften enemies up with their breath weapon before attacking with beak and claws. [B]Breath Weapon (Ex):[/B] 15 ft. line once per day, 2d4 acid damage. Reflex save DC 13 for half. The save DC is Constitution based. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Blackdirge's CR 10 and under thread. (Updated 3/02/05) Flumph O' Doom!!!
Top