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Blackmoor d20 to be published by Goodman Games
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<blockquote data-quote="Black Knight" data-source="post: 794481" data-attributes="member: 1114"><p>Here ya go... Answers!</p><p></p><p>1) Why sacrifice either? Dave, Dustin, myself, and the rest of the team have come up with a great way of seamlessly relating all the Blackmoor information. Save your "crunchy bits" for dog food and your "flavor" for morning tea, we're delivering a full-flavored d20 setting meal!</p><p></p><p>2) Sure, our inspiration comes from Dave's original Blackmoor and the modules and supplements that surround it. However, the vision and goal of this project is not only to bring you the old campaign, but to blaze new trails through the Blackmoor wilderness.</p><p></p><p>3) All of the support for this product will be 100% internal. As one of the writers on the Blackmoor project, I can honestly tell you that we have so much great material coming through that the first book can't fit it all! Modules, "splatbooks", and other material will keep Dave Arneson's Blackmoor setting alive and growing.</p></blockquote><p></p>
[QUOTE="Black Knight, post: 794481, member: 1114"] Here ya go... Answers! 1) Why sacrifice either? Dave, Dustin, myself, and the rest of the team have come up with a great way of seamlessly relating all the Blackmoor information. Save your "crunchy bits" for dog food and your "flavor" for morning tea, we're delivering a full-flavored d20 setting meal! 2) Sure, our inspiration comes from Dave's original Blackmoor and the modules and supplements that surround it. However, the vision and goal of this project is not only to bring you the old campaign, but to blaze new trails through the Blackmoor wilderness. 3) All of the support for this product will be 100% internal. As one of the writers on the Blackmoor project, I can honestly tell you that we have so much great material coming through that the first book can't fit it all! Modules, "splatbooks", and other material will keep Dave Arneson's Blackmoor setting alive and growing. [/QUOTE]
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