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General Tabletop Discussion
*Pathfinder & Starfinder
Blade barrier - I don't get it...
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<blockquote data-quote="Piratecat" data-source="post: 930389" data-attributes="member: 2"><p>Regarding blade barrier, I'll have to disagree with our little blue buddy. As near as I can tell, blade barrier works as follows: </p><p></p><p>Round 1: Wizzo goes first, and casts a fireball at Clerico. Clerico then follows by dropping a blade barrier on Wizzo. Wizzo makes his save.</p><p></p><p>Round 2: Wizzo MUST exit the blade barrier from the closest route or take damage, save or no. If he takes a longer route out of it, or stays in it, his thighs get turned into hamburger. Thus, he moves out of it and casts telekinesis on Clerico to toss him into the middle of the whirling blades.</p><p></p><p>Poor, poor Clerico lands in the middle of his own spell effect, and is suddenly reminded of the meaning of pain. He gets no save, but probably wants to get the heck out on his turn, because he'll be taking damage each round until he does.</p></blockquote><p></p>
[QUOTE="Piratecat, post: 930389, member: 2"] Regarding blade barrier, I'll have to disagree with our little blue buddy. As near as I can tell, blade barrier works as follows: Round 1: Wizzo goes first, and casts a fireball at Clerico. Clerico then follows by dropping a blade barrier on Wizzo. Wizzo makes his save. Round 2: Wizzo MUST exit the blade barrier from the closest route or take damage, save or no. If he takes a longer route out of it, or stays in it, his thighs get turned into hamburger. Thus, he moves out of it and casts telekinesis on Clerico to toss him into the middle of the whirling blades. Poor, poor Clerico lands in the middle of his own spell effect, and is suddenly reminded of the meaning of pain. He gets no save, but probably wants to get the heck out on his turn, because he'll be taking damage each round until he does. [/QUOTE]
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Blade barrier - I don't get it...
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