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Blade Pact Warlocks and Conventional Wisdom
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<blockquote data-quote="Mephista" data-source="post: 7105943" data-attributes="member: 6786252"><p>There's a number of small tweaks you can do to get Blade Pact rolling. Honestly, the big fixes needed are 1) concentration, 2) MAD issues, and 3) HP / AC issues. You'll notice that Bladesinger, a comparable full-caster-plus-melee path, gives some rather nice bonuses to enable the gish-ness. Bonus to Concentration checks, advantage on Dex (Acrobatics), and AC boost. Yes, Athletics or Acrobatics tend to be necessary for melee people. Just need similar, and viola. </p><p></p><p>So, after that, we get to Chain. Now Chain... chain is supposed to be a pet class with very breakable and problematic pets, and not a blaster. It is in desperate need of help that I don't even know where to begin.</p></blockquote><p></p>
[QUOTE="Mephista, post: 7105943, member: 6786252"] There's a number of small tweaks you can do to get Blade Pact rolling. Honestly, the big fixes needed are 1) concentration, 2) MAD issues, and 3) HP / AC issues. You'll notice that Bladesinger, a comparable full-caster-plus-melee path, gives some rather nice bonuses to enable the gish-ness. Bonus to Concentration checks, advantage on Dex (Acrobatics), and AC boost. Yes, Athletics or Acrobatics tend to be necessary for melee people. Just need similar, and viola. So, after that, we get to Chain. Now Chain... chain is supposed to be a pet class with very breakable and problematic pets, and not a blaster. It is in desperate need of help that I don't even know where to begin. [/QUOTE]
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