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General Tabletop Discussion
*Dungeons & Dragons
Blade Pact Warlocks and Conventional Wisdom
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<blockquote data-quote="yakuba" data-source="post: 7108845" data-attributes="member: 6698582"><p>I really think the pact of the blade is at par with the others. But, problematically (kinda like the battle master) it hints at a style of play that's not really on offer, i.e. the hexblade. People change the whole way they approach the class for for the pact of the blade, doing crazy stuff like going strength primary, or getting heavy armor or ignoring eldritch blast, and THAT is what is makes it seem weak. Having extra cantrips, or a cool scout doesn't change the whole way you play the class, but having a summonable magic weapon does.</p><p></p><p>(Disclaimer: Sword Coast Guide does devalue the blade pact relative to the others, but PHB only I think it's fine, if you just accept that it's still a warlock, not a hexblade)</p></blockquote><p></p>
[QUOTE="yakuba, post: 7108845, member: 6698582"] I really think the pact of the blade is at par with the others. But, problematically (kinda like the battle master) it hints at a style of play that's not really on offer, i.e. the hexblade. People change the whole way they approach the class for for the pact of the blade, doing crazy stuff like going strength primary, or getting heavy armor or ignoring eldritch blast, and THAT is what is makes it seem weak. Having extra cantrips, or a cool scout doesn't change the whole way you play the class, but having a summonable magic weapon does. (Disclaimer: Sword Coast Guide does devalue the blade pact relative to the others, but PHB only I think it's fine, if you just accept that it's still a warlock, not a hexblade) [/QUOTE]
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Blade Pact Warlocks and Conventional Wisdom
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