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Blade Runner rpg - having trouble getting sucked in
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<blockquote data-quote="Voadam" data-source="post: 8870226" data-attributes="member: 2209"><p>Something that did not register the first time I watched the original that I did decades later watching with my son is that the replicants are only biologically distinguishable from people by like tiny IDs in their cells that most, including cops, do not have the tech to pick up on so they do these tests to check for false implanted memories. Biologically they are people.</p><p></p><p>They are not robots, they are genetically engineered people with implanted memories used as product slaves and just called robots and treated as robots. It is literally declaring some people not people and treating them as such.</p><p></p><p>Being a cop cracking down on people not accepting their slave status, including hunting them down and killing them, is not the type of roleplay that would interest me as a player or as a DM to put my players into that role. Even if the replicant is a really bad person, the role of runaway slave cop enforcer/bounty hunter is just not something I want to roleplay or see players get into roleplaying.</p><p></p><p>I would be fine playing or DMing a Mandalorian type bounty hunter in a Star Wars type game. Being a bounty hunter for the Empire cracking down on runaway slaves would be icky. Same thing for a Spartacus game set in Rome or any other slave type society. I wouldn't want to play Conan to hunt down runaway slaves. I might want to play a Conan scenario to break out of slavery. Even so, maybe not too. It could get potentially icky a number of ways.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8870226, member: 2209"] Something that did not register the first time I watched the original that I did decades later watching with my son is that the replicants are only biologically distinguishable from people by like tiny IDs in their cells that most, including cops, do not have the tech to pick up on so they do these tests to check for false implanted memories. Biologically they are people. They are not robots, they are genetically engineered people with implanted memories used as product slaves and just called robots and treated as robots. It is literally declaring some people not people and treating them as such. Being a cop cracking down on people not accepting their slave status, including hunting them down and killing them, is not the type of roleplay that would interest me as a player or as a DM to put my players into that role. Even if the replicant is a really bad person, the role of runaway slave cop enforcer/bounty hunter is just not something I want to roleplay or see players get into roleplaying. I would be fine playing or DMing a Mandalorian type bounty hunter in a Star Wars type game. Being a bounty hunter for the Empire cracking down on runaway slaves would be icky. Same thing for a Spartacus game set in Rome or any other slave type society. I wouldn't want to play Conan to hunt down runaway slaves. I might want to play a Conan scenario to break out of slavery. Even so, maybe not too. It could get potentially icky a number of ways. [/QUOTE]
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Blade Runner rpg - having trouble getting sucked in
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