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<blockquote data-quote="Umbran" data-source="post: 2834095" data-attributes="member: 177"><p>Three things - 1)Without the mandible, the jaw structure is hardly "the same", unless you consider "missing the entire lower jawbone" to be "the same". 2)The basic reason to have bones is to give muscles leverage to act. Overdevelop them all you want, if the mandible isn't there (and, as stated there are no other major structural changes) you're basically trying to bite with a floppy piece of muscle - like your tongue. 3)The masseter muscle is the muscle anchored on the skull and mandible that gives you biting power. Splitting the muscle in and of itself doesn't add anything, especially when the thing it is supposed to pull on isn't present. </p><p></p><p>Heck, without the mandible, what are their lower teeth anchored in? Muscle? That's supposed to be stronger?</p><p></p><p></p><p></p><p>Yes. It was bad then, too. But it was plot-relevant, and it just wasn't in a collection of other things large enough to annoy me.</p><p></p><p></p><p></p><p>Yes. But there's passive, and there's active. In most cop shows, for example, the wrongness is on the level of getting aswers back more quickly and accurately than is possible in the real world. But they don't belabor the point. They don't give you inaccurate details of genetic analysis, or something.</p><p></p><p>In Blade, they went <em>out of their way</em> to tell you exactly how it was wrong, and to no purpose. The scenes describing all this didn't need to exist. In no way did they add to the action or tension, and in no way altered the plot. They could just have said "they're tough", and had the freaky mouth-splitting CGI, and left it at that. But no, they couldn't leave well enough alone.</p><p></p><p>I can accept bad science if they need it to move the plot interestingly. I can accept it if it is complete gobbledigook (like Treknobabble). But if it doesn't actually add to the story, and is actively against what the real world says, it bugs the heck out of me.</p><p></p><p>Now, as a general note folks, next time someone says "please pardon the rant", consider <em>actually doing so</em>, letting it slide. Rants are generally given by someone who's not in a particularly pleasant state of mind about the subject. Nitpicking is rarely going to make them feel better, or have them suddenly see the error of their position, especially when that position is a matter of opinion and taste.</p></blockquote><p></p>
[QUOTE="Umbran, post: 2834095, member: 177"] Three things - 1)Without the mandible, the jaw structure is hardly "the same", unless you consider "missing the entire lower jawbone" to be "the same". 2)The basic reason to have bones is to give muscles leverage to act. Overdevelop them all you want, if the mandible isn't there (and, as stated there are no other major structural changes) you're basically trying to bite with a floppy piece of muscle - like your tongue. 3)The masseter muscle is the muscle anchored on the skull and mandible that gives you biting power. Splitting the muscle in and of itself doesn't add anything, especially when the thing it is supposed to pull on isn't present. Heck, without the mandible, what are their lower teeth anchored in? Muscle? That's supposed to be stronger? Yes. It was bad then, too. But it was plot-relevant, and it just wasn't in a collection of other things large enough to annoy me. Yes. But there's passive, and there's active. In most cop shows, for example, the wrongness is on the level of getting aswers back more quickly and accurately than is possible in the real world. But they don't belabor the point. They don't give you inaccurate details of genetic analysis, or something. In Blade, they went [i]out of their way[/i] to tell you exactly how it was wrong, and to no purpose. The scenes describing all this didn't need to exist. In no way did they add to the action or tension, and in no way altered the plot. They could just have said "they're tough", and had the freaky mouth-splitting CGI, and left it at that. But no, they couldn't leave well enough alone. I can accept bad science if they need it to move the plot interestingly. I can accept it if it is complete gobbledigook (like Treknobabble). But if it doesn't actually add to the story, and is actively against what the real world says, it bugs the heck out of me. Now, as a general note folks, next time someone says "please pardon the rant", consider [i]actually doing so[/i], letting it slide. Rants are generally given by someone who's not in a particularly pleasant state of mind about the subject. Nitpicking is rarely going to make them feel better, or have them suddenly see the error of their position, especially when that position is a matter of opinion and taste. [/QUOTE]
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