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Bladed Gauntlet and Mercurial Greatsword shafted by senseless errata!?
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<blockquote data-quote="Elder-Basilisk" data-source="post: 95807" data-attributes="member: 3146"><p><strong>Kukri--not as useless as you think</strong></p><p></p><p>Kukris actually aren't that bad as a weapon.</p><p></p><p>Compared to a dagger (which they should be since they're both tiny weapons), the kukri offers a one-step improvement (18-20 crit range instead of 19-20). The Kukri also offers an improvement in damage type (piercing to slashing--more creatures have resistance to piercing damage and piercing weapons can't be used to Sunder, etc).</p><p></p><p>The kukri is a great weapon for a halfling finesse fighter--it's one of the two weapons present in the core rules that small creatures can finesse (although rules lawyers might claim that the rapier can be finessed if a halfling takes the monkey grip: rapier feat).</p><p></p><p>For medium sized fighters, the kukri's advantages are outweighed by the fact that (absent finding a +2 keen kukri at 2nd level) its generally not worth spending a feat to have a slightly better backup weapon. Still, for a high level fighter with feats to spare, upgrading his daggers to kukris might not be a bad plan.</p><p></p><p>On the Bladed Gauntlet vs. Shortsword topic: not being able to be disarmed is a huge advantage. At least where I play and DM, weapons end up on the ground all the time. Fail your save against a sound burst/Color Spray? Time to pick up your weapon. Get smacked by a monk's stunning fist? Provoke an AoO to pick up your weapon. Tried to close on the fighter with the glaive/ranseur/Spiked Chain? Provoke an AoO if you want your weapon back. Destroying the party's fighters with your weapon of ridiculous power? After the fighter/mage with True Strike (and a reach weapon) disarms you, you'd better have a backup unless you want to provoke AoOs from everyone in the combat by picking it up.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 95807, member: 3146"] [b]Kukri--not as useless as you think[/b] Kukris actually aren't that bad as a weapon. Compared to a dagger (which they should be since they're both tiny weapons), the kukri offers a one-step improvement (18-20 crit range instead of 19-20). The Kukri also offers an improvement in damage type (piercing to slashing--more creatures have resistance to piercing damage and piercing weapons can't be used to Sunder, etc). The kukri is a great weapon for a halfling finesse fighter--it's one of the two weapons present in the core rules that small creatures can finesse (although rules lawyers might claim that the rapier can be finessed if a halfling takes the monkey grip: rapier feat). For medium sized fighters, the kukri's advantages are outweighed by the fact that (absent finding a +2 keen kukri at 2nd level) its generally not worth spending a feat to have a slightly better backup weapon. Still, for a high level fighter with feats to spare, upgrading his daggers to kukris might not be a bad plan. On the Bladed Gauntlet vs. Shortsword topic: not being able to be disarmed is a huge advantage. At least where I play and DM, weapons end up on the ground all the time. Fail your save against a sound burst/Color Spray? Time to pick up your weapon. Get smacked by a monk's stunning fist? Provoke an AoO to pick up your weapon. Tried to close on the fighter with the glaive/ranseur/Spiked Chain? Provoke an AoO if you want your weapon back. Destroying the party's fighters with your weapon of ridiculous power? After the fighter/mage with True Strike (and a reach weapon) disarms you, you'd better have a backup unless you want to provoke AoOs from everyone in the combat by picking it up. [/QUOTE]
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Bladed Gauntlet and Mercurial Greatsword shafted by senseless errata!?
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