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Bladeless Swordmage
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<blockquote data-quote="WalterKovacs" data-source="post: 4551125" data-attributes="member: 63763"><p>The argument though is that, blades, as a group, give up damage [or effects like high crit and brutal] in exchange for increased accuracy. Most blades have +3 prof bonus and the most damaging effects come from axes and hammers.</p><p> </p><p>In switching the weaponchoice of the class, you increase the power of implement based attacks with [W] damage. Implement based attacks do not use the prof bonus of the weapon used as an implement. Some of those powers use [W] for damage. By using a non-blade, you get to have much better [W] damage, and by using the implement power you ignore the "cost" associated with that damage of having a lower prof bonus.</p></blockquote><p></p>
[QUOTE="WalterKovacs, post: 4551125, member: 63763"] The argument though is that, blades, as a group, give up damage [or effects like high crit and brutal] in exchange for increased accuracy. Most blades have +3 prof bonus and the most damaging effects come from axes and hammers. In switching the weaponchoice of the class, you increase the power of implement based attacks with [W] damage. Implement based attacks do not use the prof bonus of the weapon used as an implement. Some of those powers use [W] for damage. By using a non-blade, you get to have much better [W] damage, and by using the implement power you ignore the "cost" associated with that damage of having a lower prof bonus. [/QUOTE]
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