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Bladesinger - a criticism of its design
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<blockquote data-quote="Ovinomancer" data-source="post: 7240462" data-attributes="member: 16814"><p>As i understand it, your issue is that the Bladesinger does wizardy things well and fighery things moderately well. This is a problem because wizards already outshine fighters, and now the Bladesinger is also able to do the fighter's job directly. The problem with this is that when the Bladesinger is doing the fighter's job, it's only mediocre at the job -- high AC is good, low hp isn't, and damage output is reasonable but not to the level a fighter can dish. Add to this that the Bladesinger cannot both do the fighter's job and the wizard's job at the same time and you end up with what the Mystic Theurge was in 3.x -- a class that looks really strong, but suffers so much from opportunity costs that they end up as a versatile but not very strong character. The Bladesinger is very versitle, yes, but it has to choose which job it's doing round to round. When it's a wizard, it overshadows the fighter, like every other wizard. When it's in melee, doing the fighter's job, it doesn't overshadow the fighter -- instead it's overshadowed by the fighter.</p><p></p><p>Your main complaint really just comes down to the Bladesinger is a wizard, and that's not novel or especially broken. All that the neat features of the bladesinger do is give it some extra versatility to be a mediocre fighter at the expense of being a wizard for those moments.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 7240462, member: 16814"] As i understand it, your issue is that the Bladesinger does wizardy things well and fighery things moderately well. This is a problem because wizards already outshine fighters, and now the Bladesinger is also able to do the fighter's job directly. The problem with this is that when the Bladesinger is doing the fighter's job, it's only mediocre at the job -- high AC is good, low hp isn't, and damage output is reasonable but not to the level a fighter can dish. Add to this that the Bladesinger cannot both do the fighter's job and the wizard's job at the same time and you end up with what the Mystic Theurge was in 3.x -- a class that looks really strong, but suffers so much from opportunity costs that they end up as a versatile but not very strong character. The Bladesinger is very versitle, yes, but it has to choose which job it's doing round to round. When it's a wizard, it overshadows the fighter, like every other wizard. When it's in melee, doing the fighter's job, it doesn't overshadow the fighter -- instead it's overshadowed by the fighter. Your main complaint really just comes down to the Bladesinger is a wizard, and that's not novel or especially broken. All that the neat features of the bladesinger do is give it some extra versatility to be a mediocre fighter at the expense of being a wizard for those moments. [/QUOTE]
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Bladesinger - a criticism of its design
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