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General Tabletop Discussion
*Dungeons & Dragons
Bladesinger - a criticism of its design
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<blockquote data-quote="Ovinomancer" data-source="post: 7246128" data-attributes="member: 16814"><p>Sure they can, but is being a back line, high AC caster stepping on fighter toes or even preferable to other tradition abilities from that same spot in the back line? Seems a wash to me.</p><p></p><p></p><p></p><p>Agreed, up until co-opt, as I don't think the bladesinger really takes anything from the fighter at all. The bladesinger can have a high AC, but that's not really the fighter's shtick, is it? The fighter does survival on the front lines, and while a high AC certainly helps there, crits happen. When they do, the fighter is likely still in there with his high HP pool and recovery options, but the bladesinger is lying on the deck, bleeding out or staring dead. Stepping into melee as a glass shield is neato, but doesn't take away from the fighter at all.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 7246128, member: 16814"] Sure they can, but is being a back line, high AC caster stepping on fighter toes or even preferable to other tradition abilities from that same spot in the back line? Seems a wash to me. Agreed, up until co-opt, as I don't think the bladesinger really takes anything from the fighter at all. The bladesinger can have a high AC, but that's not really the fighter's shtick, is it? The fighter does survival on the front lines, and while a high AC certainly helps there, crits happen. When they do, the fighter is likely still in there with his high HP pool and recovery options, but the bladesinger is lying on the deck, bleeding out or staring dead. Stepping into melee as a glass shield is neato, but doesn't take away from the fighter at all. [/QUOTE]
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Bladesinger - a criticism of its design
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