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General Tabletop Discussion
*Dungeons & Dragons
Bladesinger - a criticism of its design
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<blockquote data-quote="FrogReaver" data-source="post: 7246835" data-attributes="member: 6795602"><p>Of course, nearly everything varies by table. Yet we are going to continue to make generalizations because that's what we do. In general from levels 2-10ish BladeSingers are the best wizard subclass. As you noted there are exceptions, but not being best 100% of the time in every situation doesn't prevent us from classifying something as the best.</p><p></p><p>Why do we think high concentration and AC makes for the best wizard? It's because it helps the most in a wizards worst case scenarios that have a chance of coming up nearly any combat.</p><p></p><p>Most importantly it:</p><p>1. Helps Wizard keep up his encounter ending control spell that was just cast. There is nothing more swingy in the game than casting something like a hypnotic pattern only to be immediately hit and roll low on the concentration save. The bladeSinger helps keep you from being hit in the first place and from failing the concentration check if you are.</p><p>2. Helps keep you standing when you become team enemies focus.</p><p></p><p>Additionally it also:</p><p>3. Saves healing resources which frees those resources up for other party members or for extra damage.</p><p>4. Potentially saves you from casting mage armor 1-2 times per day. 1-2 level 1 spell slots is a great benefit to a wizard in levels 2-10ish as for a large portion of their career they won't have all that many higher level slots.</p><p></p><p>Don't get me wrong I think a divination wizard is better in the later levels 11-20 and a lot of these same benefits I mentioned can be said of the abjuration wizard (though I think it's obvious the bladesingers buffs in this domain are better than the abjuration wizards?). It's just what you view as simply a bump in AC and concentration affects a lot more than it seems you give it credit for.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7246835, member: 6795602"] Of course, nearly everything varies by table. Yet we are going to continue to make generalizations because that's what we do. In general from levels 2-10ish BladeSingers are the best wizard subclass. As you noted there are exceptions, but not being best 100% of the time in every situation doesn't prevent us from classifying something as the best. Why do we think high concentration and AC makes for the best wizard? It's because it helps the most in a wizards worst case scenarios that have a chance of coming up nearly any combat. Most importantly it: 1. Helps Wizard keep up his encounter ending control spell that was just cast. There is nothing more swingy in the game than casting something like a hypnotic pattern only to be immediately hit and roll low on the concentration save. The bladeSinger helps keep you from being hit in the first place and from failing the concentration check if you are. 2. Helps keep you standing when you become team enemies focus. Additionally it also: 3. Saves healing resources which frees those resources up for other party members or for extra damage. 4. Potentially saves you from casting mage armor 1-2 times per day. 1-2 level 1 spell slots is a great benefit to a wizard in levels 2-10ish as for a large portion of their career they won't have all that many higher level slots. Don't get me wrong I think a divination wizard is better in the later levels 11-20 and a lot of these same benefits I mentioned can be said of the abjuration wizard (though I think it's obvious the bladesingers buffs in this domain are better than the abjuration wizards?). It's just what you view as simply a bump in AC and concentration affects a lot more than it seems you give it credit for. [/QUOTE]
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Bladesinger - a criticism of its design
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