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General Tabletop Discussion
*Dungeons & Dragons
Bladesinger - a criticism of its design
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<blockquote data-quote="clearstream" data-source="post: 7252140" data-attributes="member: 71699"><p>I know you assert that, so I have dug into it with actual play-through. Both claims are <strong>not sustained</strong> by anything I am seeing. BS is a top-tier tank. And due to having excellent Concentration, protection from being grappled, and extra movement, is a great caster. The only Arcane Tradition that for me is playing out competitively is Divination Wizard, but Divination Wizard can't switch roles the way BS can.</p><p></p><p></p><p>One Mage Armor cast per day + one second level spell per encounter is hardly burning through resources. As for the damage, as I pointed out it was purely discretionary. BS decided to save the 1st level cast that time. (The Cleric's Prayer already looked likely due to damage across the party anyway.) I've run the "hard" version of the encounter with a Divination Wizard and although I felt able to spend just one third level slot, the spell didn't stick because a rock ended Concentration. Total value from the Divination Wizard was one extra attack by the Archer.</p><p></p><p>Also, I didn't "<em>optimise</em>" the encounter. I ran the encounter that @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=762" target="_blank">Mort</a></u></strong></em> designed. Propose another, and I will run it.</p><p></p><p></p><p>Can you state <em>exactly</em> what "<em>wizardy</em>" things you are envisioning please? At present, I'm really not seeing what you have in mind.</p><p></p><p>If you think the picture changes at higher levels, can you suggest a level and a scenario?</p></blockquote><p></p>
[QUOTE="clearstream, post: 7252140, member: 71699"] I know you assert that, so I have dug into it with actual play-through. Both claims are [B]not sustained[/B] by anything I am seeing. BS is a top-tier tank. And due to having excellent Concentration, protection from being grappled, and extra movement, is a great caster. The only Arcane Tradition that for me is playing out competitively is Divination Wizard, but Divination Wizard can't switch roles the way BS can. One Mage Armor cast per day + one second level spell per encounter is hardly burning through resources. As for the damage, as I pointed out it was purely discretionary. BS decided to save the 1st level cast that time. (The Cleric's Prayer already looked likely due to damage across the party anyway.) I've run the "hard" version of the encounter with a Divination Wizard and although I felt able to spend just one third level slot, the spell didn't stick because a rock ended Concentration. Total value from the Divination Wizard was one extra attack by the Archer. Also, I didn't "[I]optimise[/I]" the encounter. I ran the encounter that @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=762"]Mort[/URL][/U][/B][/I] designed. Propose another, and I will run it. Can you state [I]exactly[/I] what "[I]wizardy[/I]" things you are envisioning please? At present, I'm really not seeing what you have in mind. If you think the picture changes at higher levels, can you suggest a level and a scenario? [/QUOTE]
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Bladesinger - a criticism of its design
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